| Company name | Description | Games |
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Panoramic Software |
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Papyrus Design Group, Inc.
Papyrus Design Group, Inc. was founded by David Kaemmer and his business partner Omar Khudari in 1987. It lasted for 17 years and is best known for its series of racing games based on the NASCAR and IndyCar leagues, with a stress on realism, as well as Grand Prix Legends.
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Paragon Software |
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Paragon Software Corporation
Paragon Software Corporation, based in Greensburg, Pennsylvania, was founded in 1985 by Mark E. Seremet and F. J. Lennon. The company's biggest successes were titles based on licenses from Marvel Comics and Game Designers' Workshop.
Paragon had a long relationship with MicroProse Software, who had distributed their games since at least 1988. MicroProse acquired Paragon outright in July, 1992. As part of MicroProse, the Paragon team developed Challenge of the Five Realms and BloodNet. Soon after, many of the former Paragon principals moved on to co-found or work for Take-Two Interactive, and what was once Paragon ceased to exist.
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Paragon Studios
Paragon Software Corporation or Paragon Studios were based in Pennsylvania. The company was established in 1985 and focused on licensed content from Marvel Comics.
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Park Place Productions |
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Parker Brothers
Parker Brothers was first established in 1888 and remained family owned until 1968, when the company was purchased by General Mills. The company's first forays into electronic gaming came in the late 1970's and early 1980's, when they began to produce electronic versions of their popular board games.
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Parsec Entertainment Software |
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Parys Technografx |
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Pat Flieger |
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Paul Sneesby |
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Paul Tupaczewski |
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PC Design Associates |
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PC Globe Inc. |
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PC Plus Magazine |
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PC Research Inc. |
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PCC, Inc. |
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PC-SIG
PC-SIG was the first mail order shareware disk vendor and one of the biggest shareware distributors in the 1980s.
PC-SIG was founded in 1984 by Richard Peterson and soon evolved, creating a network of international dealers and greatly promoting the idea of shareware worldwide. Its "Shareware Magazine" eventually became a bi-monthly sold at newsstands.
However, in 1992 or 1993, PC-SIG went out of business unexpectedly and without explanation.
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Peakstar Software |
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Pelican Software |
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Péndulo Studios, S.L.
Péndulo Studios is a game development studio founded in 1994 in Madrid, Spain by Rafael Latiegui, Ramón Hernáez and Felipe Gómez Pinilla. The company only creates 2D point-and-click adventure games.
Péndulo's first title was Igor: Objective Uikokahonia (1994) followed by Hollywood Monsters (1997). At a time when other companies were turning away from adventure games, the studio had its international breakthrough success with Runaway: A Road Adventure (2001), which would eventually form a trilogy with Runaway 2: The Dream of the Turtle (2006) and Runaway: A Twist of Fate (2009). The second title was also the first in the series to be taken to other platforms aside from Windows: the Wii and the Nintendo DS. That experiment was however not repeated for the titles afterwards.
After finishing the Runaway trilogy, Péndulo revisited its second game Hollywood Monsters with the sequel The Next Big Thing (2011).
The team released Yesterday in March 2012. It was their first game that moved away from the typical quirky characters and humour Péndulo is known for. It has a much more darker atmosphere and a twisted plot.
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Peppers Adventures in Time
Founded in 1980 as On-Line Systems, the company began when Ken Williams took on the daunting task of programming his wife Roberta's hand-written game concept into the first graphic/text adventure game ever created.
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Pers' Wastaiset Produktiot |
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Personal Computer Owners Group |
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Personal Software Services
Personal Software Services (PSS) was a software company which was founded in 1981 by Gary Mays and Richard Cockayne. In 1987 it was acquired by Mirrorsoft.
They produced games for a range of 8 and 16-bit computers.
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Peter Steffen |
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Petrilla Entertainment |
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Phantagram Co., Ltd.
Phantagram (판타그램) is a South Korean video game developer and publisher. The company was established in June 1994 by Lee Sangyoun and Lee Kyuhwan, who previously worked together and developed games for Topia. For a short while Phantagram was hosting the Sonnori team. In 2000 the company was acquired by NCSoft, but re-gained its independence shortly afterwards. Phantagram is best known for their Kingdom Under Fire series.
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Phenomedia publishing gmbh
Phenomedia is among the most successful developers of interactive entertainment in the German speaking market.
The company specialises in the development of unique game characters who are subsequently presented in casual entertainment titles. phenomedia's famous Moorhuhn and ever ready Sven Bømwøllen are just two examples.
Furthermore, the company has reached international renown by successfully converting well-known movie and music licences such as German productions "(T)Raumschiff Surprise", "7 Zwerge", "Schnappi" and "Mordillo" to interactive platforms.
Casual games - high quality and fun-oriented games for everybody with simple rules and strong, likeable characters are phenomedia's specialty.
Phenomedia's products are being developed and marketed for PC, GBA, GBC, PSone and mobile entertainment devices of all kinds.
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Philip P. Kapusta |
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Philip Price |
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Philips Sidewalk Studio |
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Phoenix Arts |
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PhreAk Software |
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Pie in the Sky Software
Pie in the Sky Software was a game and software development company located in Fairport, New York (near Rochester), founded by Kevin Stokes in 1987.
The company's first product was a 3D screen saver, followed by the shareware 3D flight simulator Corncob 3D. In the early 1990's Pie in the Sky grew and became one of a group of developers working together over the internet. The company's focus shifted to contract work for larger game companies, which resulted in the development of several 3D action titles, one of which was Lethal Tender.
In 1995, the company introduced the first version of their Pie In The Sky 3D Game Creation System for MS-DOS. A completely revamped version of that engine was released for Windows, with support for Direct 3D, was released in late 1998. The company discontinued selling this engine in May 2003. Not long afterwards, the company websites became inactive.
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Pioneer Productions
Pioneer Productions isn't a company. It's a team within Electronic Arts Canada.
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Pioneer Soft Ltd. |
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Pixel Painters Corporation |
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Platinumware
Platinumware was formed out of two former Cinemaware employees, Peter Oliphant and Rob Landeros. Their collaberation appears to have lasted for only one game, Lexi-Cross.
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Play Byte
PlayByte was a label of Blue Byte Software, used for publishing a line of action and puzzle games in the early 1990s.
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PLBM Games
PLBM are based in California. They have produced many downloadable games for PCs, mainly shareware action games, however their primary focus as of 2006 is the PalmOS format.
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Pod Bay Enterprises |
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Polarware
Founded by Mark Pelczarski, Polarware started out as Penguin Software, the company existed from 1978 until 1987 and eventually became part of another publishing company (probably Merit Studios, Inc.).
The company was named "Penguin" from 1981 until about 1986 when legal issues arose with the large book publisher, Penguin Books. Thus the name was changed to Polarware.
The Apple II computer was the first personal computer that had color graphics. Their first programs were for drawing, manipulating, and animating graphics on the Apple II, and they were quite popular. The company pioneered much of the field of computer graphics. For a while, a good majority of educational software and games released for the Apple II opened with the "graphics by Penguin Software" acknowledgement. Their software even resides in the archives of the Smithsonian's Museum of American History.
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PolyEx Software |
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Polygames
The company was founded as Sterling Silver Software in 1988 by Dennis Koble and Lee Actor. The company was renamed Polygames in 1992.
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Positive |
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Positronic Software, Inc. |
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Postum Soft |
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POW Productions |
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Prentice Associates, Inc. |
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