| Company name | Description | Games |
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Naughty Dog, Inc.
Naughty Dog was founded in 1984 by the then-sixteen-year-old Andy Gavin and Jason Rubin. In their own words, they "needed money to buy video games and stuff", so they "worked hard, and that's the whole story".
The company started as JAM software The first game it sold was Ski Crazed for Apple II. Jam Software also created Dream Zone (1988), a graphic adventure that was one of the first ones to support the PC's VGA graphics standard. Both of these early games were published by Baudville.
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NecroBones |
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Nelson Chu |
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Neo Software Produktions GmbH
Rockstar Vienna was founded as neo Software Produktions GmbH on January 4, 1993, in Hirtenberg, Austria, by Niki Laber, Hannes Seifert, and Peter Baustädter. They developed games in various genres for different computer platforms, among those the Whale's Voyage series, as well as related products as for example computer animated advertisements and TV spots.
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Neural Storm Entertainment |
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Neurosport |
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Neurotech Software |
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New Era Software |
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New Generation Software
New Generation Software was a German game development studio founded by Carsten Wieland and Carsten Korte, two developers who previously worked at Starbyte. The company developed a number of DOS/Windows titles between 1995 and 1999, including Chewy: Esc from F5 (1995), Clif Danger (1996), Chartbuster (1998) and Dark Secrets of Africa (1999). It also published a number of Amiga titles in Germany, including the two Trapped games.
In 1998 the team tried its hand at erotic games and created two titles under the team name Interactive Strip, and after those, all activities were turned towards the development and publishing of erotic software under the new name Redfire Software.
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New World Computing
The company founded in 1984 was a developer and publisher of primarily RPG and strategy games for PCs and consoles. In 1996 they were acquired by 3DO.
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New-Deal Productions S.A. |
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Nexa Corporation
Nexa Corporation was a software development company in San Francisco, California, started by Gilman Louie in 1982.
The company was merged with Spectrum Holobyte in 1987 to form the new company Sphere, Inc. but continued to operate under the Nexa name until at least 1989.
Nexa's biggest hit was the flight simulator F16 Fighting Falcon.
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NGS Software |
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Niche Software |
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Nicholas Schectman |
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Nighthawk Computing |
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Nihon Falcom Corp.
Nihon Falcom (日本ファルコム) is a Japanese game developer based in Tachikawa, Tokyo. The company was founded in March 1981 by Masayuki Katō, who remained its chairman during subsequent years. Falcom initially focused on producing games for Japanese home computers (later PC Windows), though many of their most popular titles were ported to various console systems as well. In 2001 Falcom was incorporated.
Falcom was one of the pioneers of the action RPG genre, to which most of their best-known games belong. With their Dragon Slayer, Xanadu, and Ys series of action RPGs the company has established itself as one of the most influential developers in the genre. One of the key features in many of their games (particularly early titles) was "bumping" combat, which made action-based battles possible without the use of a separate "action" key or button.
They were also the fist company to apply vocals to game music, the first to have their own band consisting of professional musicians (the Falcom Sound Team JDK), and the first to produce separately available game music CDs.
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Ninano Software |
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Nine Dragons Software |
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Nintendo R&D1
Founded in 1970, Research and Development 1 was the oldest development team of Nintendo. It was initially headed by Gunpei Yokoi. The team developed, among others, notable console games, including key Metroid and Donkey Kong installments. In 1989 they release the GameBoy handheld and afterwards continued to work on many games developed for that system. R&D1 also created the Wario spin-off franchise.
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Nirvana Systems |
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Noah Morgan |
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Noch Software Inc. |
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NoriaWorks Entertainment |
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Norland Software |
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Northwest Software |
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Northwest Synergistic Software
Northwest Synergistic Software was a US game development and publishing company founded in 1978 in Seattle as Synergistic Software by Robert C. Clardy and Ann Dickens Clardy. In the IBM PC DOS era the company became known for its porting work.
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NoSense |
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NovaLogic, Inc.
Founded in 1985, by CEO John A. Garcia, NovaLogic Inc. is a developer and global publisher of computer games for the PC, PlayStation® and PlayStation® 2 game consoles, NINTENDO GAMECUBE and Xbox video game system.
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Novell |
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Novotrade Software Kft.
Appaloosa Interactive Corporation was a Hungarian game development studio founded by András Császár and Stephen J. Friedman. It was established in 1983 as Novotrade Software Kft. by 4 banks and 93 enterprises as a way to get hold of foreign currency, of which the supply was always low in the eastern bloc. The company also made computer programs and TV commercials. An office in California (USA) was also opened in 1983, possibly with the name Novotrade International LLC. When Hungary became a republic in October 1989 after shaking off the communist regime, the operations in Hungary and the USA were joined with the establishment of Novotrade International, Inc. In addition the name was changed to Appaloosa Interactive Corporation on 4th November 1996.
In the nineties the company was especially known for creating games for SEGA consoles, most notably in the Ecco the Dolphin series.
The company was closed in 2006.
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Nowhere Software |
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NTIX Soft
Taff System (from Feb, 1990 to Mar, 2004) -- Former company name
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Ocean Software Ltd.
Known as Bandai Namco Entertainment UK Ltd.
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OctagonSoft Inc. |
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Odysseus Software |
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Off The Wall Productions |
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Oleg Demin |
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Omega Integral Systems |
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Omegavision |
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Omnitrend Software, Inc.
Omnitrend Software, Inc. was founded by Thomas R. Carbone in 1979 and is a privately held business software company that branched out into computer game development during the 1980s. The company developed the three-game Universe series, Paladin, the Breach games, and two Rules of Engagement games.
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Open Production
Open Production (열림 기획) was a South Korean software developer. It was founded on May 20th, 1992 by Kim Eulsuk, and employed the programmers Koo Eunjoong and Lee Sanghun as well as several former employees of Zemina. Open soon became a second-party developer for Daou, which resulted in a prolific period of game production for 8-bit consoles. Open started developing PC games in late 1994.
On March 18th, 1996, a sister company called Open Tech was established. Open Tech eventually began focusing on PC hardware and network technology, while the original company concentrated on vending machines for batteries, karaoke machines, and remote-controlled fragrance dispensers before becoming defunct around 1998.
Four of the games developed by Open saw an Australian release in 1995, when HES published 4 Pak All Action.
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OPeNBooK Co., Ltd.
OPeNBooK Co., Ltd. was a Japanese company founded in 1993 by Yoot Saito.
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Opera Soft S.A.
Spanish company founded in 1986, and which closed in 1992. It was part of what was known as The Golden Era Of Spanish Software, along with other companies like Zigurat, Topo Soft and Dinamic. While its first work was the Commodore 64 version of Camelot Warriors, its first original game was Livingstone, I Presume?, which brought the company wider success.
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Optik Software, Inc. |
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Optimum Resource, Inc. |
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Orange Games |
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Ordilogic Systems |
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ORIGIN Systems, Inc.
Artificers of some of the greatest gaming franchises the world has ever known they are, and forever will be, scions of a golden age. We salute you, Origin. We salute you. Established in 1983, Origin (or Origin Systems) has become well known their Wing Commander, Ultima and Privateer titles. Acquired by Electronic Arts in the early 90's, Origin has recently been working on internet-only software, with the Ultima Online series.
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Orion Software, Inc. |
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