| Company name | Description | Games |
|---|---|---|
Immortality production |
|
|
Impressions
Impression Software was founded in 1989. The company focused on strategy and business games including sport simulations. It was acquired by Sierra On-Line in 1995.
|
|
|
Impulse Games, Inc. |
|
|
Incentive Software Ltd. |
|
|
Incredible Simulations, Inc. |
|
|
Incredible Technologies, Inc.
Incredible Technologies is a US studio founded in July 1985 by Elaine Hodgson and Richard Ditton who previously worked at Action Graphics, Inc., a studio spun off from Bally Midway Manufacturing Co., Inc.. The company initially specialized in designing and manufacturing commercial/arcade entertainment development and they are best known for the Golden Tee Golf arcade series.
Incredible Technologies developed Grave Yardage for Activision. in 1989. The staff's biographies in that game's manual show the range of design and development IT has done: arcade game design and Bally/Midway and Capcom; development of original games and/or conversion for Cinemaware, Epyx, Mindscape; pinball machine development for Data East; system design for Brunswick's BowlerVision system.
While still creating games, the company also started releasing casino games and machines in 2008.
|
|
|
InFluid Software |
|
|
Infocom, Inc.
Developer and publisher of interactive fiction games in the early 1980s. They were acquired by Activision in 1987.
|
|
|
Infogrames Entertainment
Infogrames Entertainment was French company producing interactive games for PC and consoles. The company was founded in 1983 and eventually owned Atari, Inc. and Atari Europe.
|
|
|
Infogrames Studios Limited
Gremlin was founded in 1984 by Ian Stewart, Sales and Marketing Director, and Kevin Norburn, the Financial Director. They originally opened a computer shop in Carver Street, Sheffield, called Just Micro. From there they branched out into a software house. Tony Crowther, already well known for a few Commodore programs was made a company director. Geoff Brown, of US Gold and who had just started Centresoft, was invited to become Managing Director.
|
|
|
Information Access Technologies, Inc.
Developed Three-Sixty games in the early 1990s.
|
|
|
Ingenuity Works, Inc. |
|
|
Inland International |
|
|
Inner Circle Creations |
|
|
InSide Team |
|
|
Intel Corporation |
|
|
IntelliCreations, Inc. |
|
|
Intelligent Design Ltd. |
|
|
Intelligent Games Ltd
Intelligent Games, Ltd. (IG) was a game development company founded in 1988 as The Intelligent Games Co. by Matthew Stibbe when he was 18 years of age. The name was changed to Intelligent Games, Ltd. in 1993 when it was incorporated. The company was located in west London, United Kingdom.
|
|
|
Interactive Binary Illusions |
|
|
Interactive Fantastic Fiction |
|
|
Interactive Picture Systems Inc. |
|
|
InterActive Vision A/S |
|
|
Intergalactic Development Inc. |
|
|
International PC Owners
IPCO was a user group for IBM PC owners, operating out of Pittsburgh, Pennsylvania and later Poland, Ohio, USA. The founders were two engineers and their wives, Jim and Cindy Cookinham and Steve and Windy Hart.
The group's selection of software - which covered business, science, graphics, education, utilities and games - was put together from user contributions. For an annual membership due ($15 within the US, $20 for Canada and $45 worldwide, as of 1982), IPCO members were eligible to participate in the group's software exchange: submit a program to the IPCO catalog, and receive a diskette with 4 free programs of your choice. The catalog included 80 programs as of early 1983, and over 175 by July that same year; by mid-1984 the count had grown to over 300 programs (selling for $3 per program or $6 per disk), plus 20 compilation disks ($15 each).
Other productions included the bimonthly "IPCO Info" newsletter, with information on PC hardware/software (including the emerging shareware/public domain arena), reader requests, tips, comments, and even gossip culled from BBS messages.
|
|
|
International Software Development Corp. |
|
|
Interplay Entertainment Corp.
The company was founded by Brian Fargo in 1983. Stationed in Southern California, the company created marvelous titles like Fallout or Baldur's Gate. Even over the former success, the company eventually went bankrupt in 2004 and sold most of their intellectual property to other companies like Bethesda.
|
|
|
InterQuest Productions |
|
|
Interstel Corporation
Interstel Corporation was a company originally established as Cygnus by Trevor C. Sorensen. He had made a game for DEC computers called Starfleet in 1981 and the company was created to market Star Fleet I: The War Begins, an adaptation for home computers. Together with his partners the company was incorporated in 1986 to form Interstel Corporation and from then on the name Cygnus was no longer used. In the same year Interstel Corporation became an affiliated label of Electronic Arts.
In 1988 one of Interstel's games, Empire: Wargame of the Century, was named as Computer Game of the Year by Computer Gaming World magazine. Star Fleet II: Krellan Commander was released in 1989. A hostile takeover bid forced Sorensen to sell his shares and leave Interstel in 1990, and the company ceased operation in 1992. Before that, many titles were released, developed in-house or by external teams.
Sorensen's worked continued at Supernova Creations, a studio he co-founded in 1991.
|
|
|
IntraCorp, Inc.
A parent company of Capstone Software.
|
|
|
IQ Games |
|
|
Iron Byte |
|
|
Ishi Press International |
|
|
Island Dream - Games & Soft |
|
|
J & J Gameware |
|
|
J and B Associates |
|
|
J. P. Jansen |
|
|
J.Shramko |
|
|
Jack Bean Ltd. |
|
|
Jacob Weinstein |
|
|
Jagware Inc. |
|
|
Jake Soft |
|
|
Jaleco Ltd.
Jaleco Ltd., the parent company of Jaleco Entertainment, is a subsidiary of PCCW Limited, Hong Kong's dominant integrated communications company.
|
|
|
James A. Sausville |
|
|
Jared Tarbell |
|
|
Jarrod Davis Software Company |
|
|
Jason Truong |
|
|
Jeef Sember and Don Mattrick |
|
|
Jeff Kintz |
|
|
Jeff Tunnell Productions
Jeff Tunnell Productions is a one-man casual/children's game developer founded by Jeff Tunnellin 1992. He was most notably the developer of the The Incredible Machine series. The last titles 3-D Ultra Pinball and The Incredible Machine 3.0 were released in 1995 before Dynamix took over later that year. Jeff Tunnell was also the founder of Dynamix at the time.
|
|
|