| Company name | Description | Games |
|---|---|---|
Geoff Crammond |
The Sentry | |
Geoffrey Silverton |
Tunneler | |
Georg Zimmer |
SDI: Strategic Defense Initiative | |
German Design Group |
Heirs to the Throne, Spoils of War | |
Godly Games |
Jesus Matchup, Moses Matchup | |
Golden Goblins
Golden Goblins, located in Germany, is a publishing label of Rainbow Arts.
|
M.U.D.S. - Mean Ugly Dirty Sport, Circus Attractions, Grand Monster Slam | |
Golden Sector Design |
Discovery: In the Steps of Columbus | |
Golem Roznov p.R |
Vlak | |
Goliath Games |
World Championship Boxing Manager | |
Graftgold Ltd. |
Empire Soccer 94, Realms | |
Gray Cluley |
Blox | |
Gray Matter Inc.
Gray Matter was founded by Chris Gray in Oakville, Ontario, Canada. Chris, fueled by the success of Infiltrator from Mindscape, went off on his own to develop games. Before problems with the Canadian government over labor issues and a general decline in the entertainment market brought Gray Matter to bankruptcy, it was Canada's largest game developer.
|
Fiendish Freddys Big Top O Fun, Techno Cop | |
Grog Productions |
Notyet | |
Ground Up Graphics |
SPIN | |
Guerrilla Cambridge
Formed from the roots of Logotron, the London-based Millennium were best known for the James Pond series, but released a range of games, particularly for Amiga and ST systems. Their titles were generally distributed by U.S. Gold. In 1997 the company was bought by Sony and became SCE Studio Cambridge.
In 2009 it is part of the SCE Worldwide Studios group and is named simply Cambridge Studio.
In 2012 the studios became part of Guerrilla B.V. and its name was changed to Guerrilla Cambridge.
On January 12, 2017, Sony Interactive Entertainment closed Guerrilla Cambridge.
|
Deadline, Mr. Blobby, Global Effect, Diggers | |
H&H Software
H&H Software was the name used by Rod Hyde when he was a self-employed computer programmer from 1984 until 1987. The company morphed into Rowan Software in 1987.
|
Strike Force Harrier | |
H. Wilhelm |
Diamond Ball III | |
Hammer Technologies
Hammer Technologies grouped part of the members of Digital Dreams Multimedia and NoriaWorks Entertainment. The biggest publication of Hammer was undoubtedly the DIV Games Studio, a programming environment for creating video games. The release of this product, which occurred during 1998, was a resounding sales success and attracted a good number of users wanting to create games but that did not have the knowledge needed to use more general languages like, for example, C or C++.
Other notable titles were Snow Wave: Avalanche, Tie Break Tenis 98 and Tokenkai.
Since 1999, Hammer began to change its development policy toward more complex productions and, of course, with a longer production period. The first example of this new style was embodied in a project which never saw the light, Neon Angel, a futuristic 3D video adventure with promising looks. But it was cancelled due to the demise of the company.
|
The Castle of Dr. Malvado, Speed 4 Dummies, Noid, Tokenkai | |
Henrik Høxbroe |
TITANman | |
Hicom Entertainment
Hicom (하이콤) was a South Korean developer and publisher of video games. The company was founded on December 8th, 1988. In their early days they gained prominence by distributing Sega consoles and games in their homeland. They became a third-party developer for Sega of America in 1996 and began working on various titles for the Genesis console. However, all their projects were canceled as the focus shifted towards Sega's then-new Saturn console. They later shifted the focus to PC game development, and worked on Corum games, which became their flagship series.
Hicom filed bankruptcy on June 30th, 1998, but reformed on August 1st the same year. The last game they released was Corum Oejeon (1999). Shortly afterwards the company was taken over by its main investor and became eSofnet.
|
Still Hunt | |
Hi-Tech Expressions, Inc. |
Mega Man 3: The Robots are Revolting, Mega Man, Tom & Jerry: Yankee Doodle's CAT-astrophe | |
Hitech Productions |
Murders in Space, Crazy Shot, Full Metal Planet | |
Hogbear Software |
Hogbear | |
Holistic Design, Inc.
Holistic Design is a small independent game publishing and development house located in Atlanta, GA. Originally known as "Several Dudes Holistic Gaming", their first game was "Battles of Destiny" in 1992, with QQP. Since then, the company has gone on to create a number of award winning games such as "Machiavelli the Prince" and "Final Liberation: Warhammer Epic 40K".
|
Battles of Destiny, Hammer of the Gods, Merchant Prince | |
Homebrew Software |
Gateworld: The Home Planet | |
Horror Soft Ltd. |
Elvira | |
Housemarque Ltd.
Housemarque is an independent entertainment software company. Currently, the company is concentrating on creating unique games for downloadable console platforms such as Playstation®3's Playstation Network (PSN) or Xbox 360 Xbox Live Arcade (XBLA).
|
Alien Incident, Super Stardust | |
hq team |
War Diary | |
Hudson Soft Company, Ltd.
Hudson Soft Company is Sapporo's biggest games developer and one of Japan's oldest for home platforms. They are famous especially for their Bomberman series.
|
Dyna | |
HVB Software |
Memory, Dobbel, Scrabble - HVB | |
Hyperware |
Gamblers And Money Grubbers - Blackjack, Gamblers and Money Grubbers: Friday Night Poker | |
Hypothermia |
Aleshar: The World of Ice | |
Iain Brown |
Mummies | |
Ian Warmby |
Gobbler, Battleships 1991 | |
IBM
IBM published games itself only for two short periods: The early 1980s, and the mid 1990s. Before that it developed and funded development for early computer games in the 50s and 60s.
|
Adventures in Math, Dedale, Zyll, Acquire, Freddy's Rescue Roundup, Rocket Lander | |
ICOM Simulations, Inc. |
Uninvited | |
id Software
ID software is considered a founder of FPS games. They started with Wolfenstein series followed by Doom series and Quake series. They remained active to current days with many successful titles.
|
Commander Keen 1, Commander Keen 4, Spear of destiny, Commander Keen - Keen Dreams, Doom, Heretic, Commander Keen 6 | |
Idea Software |
Gear Works | |
Ideas From the Deep |
Pyramids of Egypt | |
iEntertainment Network, Inc.
Interactive Magic was founded in 1994 by MicroProse co-founder "Wild" Bill Stealey. The company was taken public in 1998, and had its name changed to iEntertainment Network in 1999. It is based in Cary, a suburb of Raleigh, North Carolina.
The company focused on Military Simulations initially and then bought two Internet companies, MPG Net (casual online games) and in 1997 Interactive Creations Inc. (known for WarBirds, an online WW2 combat flight game). Other games in their portfolio include war games such as North vs. South and their The Great Battles series.
|
Star Rangers | |
Iguana Entertainment, Inc.
Iguana was purchased by Acclaim and turned into Acclaim Studios Austin and Acclaim Studios Teesside.
|
Batman Forever 2, College Slam | |
Ikarion Software GmbH
In 1993 Kingsoft's owner Fritz Schäfer started a new company for PC and Amiga systems called Ikarion Software GmbH. Throughout the first years the company focussed on business simulations, later they started to develop strategy games and Gameboy Advance Puzzle Games.
|
Zeppelin - Giants of the Sky, Hattrick! | |
Illymani Designs |
Blind Justice | |
Image Works
Image Works was a Mirrorsoft publishing label.
|
Blade Warrior, Bombuzal | |
Images Software Ltd.
Images Software Ltd. was a game development studio established circa 1988 by Karl Jeffrey. It is known for classic titles as Back to the Future Part II, Bubsy II, and The Hunt for Red October, as well as ports of many games.
The studio initially developed for Activision, with ports of Wonder Boy in Monster Land for instance, but later they also worked for Ocean and US Gold (e.g. porting G-Loc Air Battle). Initially focusing on Amiga, Atari ST and ZX Spectrum, Images later moved on to the Game Boy, NES and SNES. The company has close ties to The Climax Group, also founded by Karl Jeffery, and may be linked to Images' desire to publish its own games.
After 1994 no new products appeared, and most likely the company was continued as The Climax Group.
|
Back to the Future Part II | |
Imagexcel |
Quarantine | |
Imagic
Mostly a console cartridge developer for early 1980s console systems, Imagic occasionally branched out into the computer market.
Followed Activision's lead as the second major independent game software developer, initially staffed with headhunted disgruntled Atari employees. Bill Grubb, Bob Smith, Mark Bradley, Rob Fulop, and Denis Koble had all worked for Atari. The company was the second third-party publisher to make games for the Atari 2600.
The staff also included Jim Goldberger, Dave Durran and Brian Dougherty from Mattel and Gary Kato from Versatec.
|
Sherlock Holmes - Another Bow, I Damiano - The Wizard of Partestrada | |
Imagineering Inc.
Imagineering Inc. appears to be an internal development studio of Absolute Entertainment, Inc.
|
The Simpsons: Bart vs. the Space Mutants, Barbie | |
ImagiSoft, Inc. |
Redhook's Revenge, Chinese Checkers, Wari: The Ancient Game of Africa | |
Imagitec Design Inc. |
Kings Table - The Legend of Ragnarok, Humans 3: Evolution - Lost in Time, TNN Outdoors Bass Tournament '96 | |