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GameTek
Also Known As - GameTek, Inc. (from 1987 to 1993-10)
GameTek, Inc. was a company that developed, published, marketed and distributed a broad line of interactive entertainment, educational and productivity software for use on personal computers and Nintendo, Sega, 3DO, and Sony platforms. The company's products, included TV game shows and productivity titles for adults; action, fantasy and simulation games for teenagers; and developmental and educational titles for children.
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GameXP
Nikita Ltd. (from 1991 to 2007)
Никита Russian spelling (from 1991 to 2007)
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Gamos Ltd. |
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Gamtech
Gamtech Software was founded in 1987 by Doug Gamble, when the first two Commodore 64/128 shareware titles were released: Oakflat Nuclear Reactor Simulator and The Number Machine. In 1992 both the games were released for DOS platform and a few years later Oakflat Nuclear Reactor Simulator was ported to the Windows platform.
In recent years the company has focused on encryption software and GUI enhancements.
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Gang of Five |
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Garry F. Taylor |
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Geckosoft |
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Gee Whiz! Entertainment
Gee Whiz! Entertainment was a development studio based in Brisbane, Australia. It was formed in 1996 by the partners John Passfield and Steve Stamatiadis.
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Gene Brown |
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General Quarters Software |
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Genias |
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GENKI Software Corporation |
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Geoff Brayford & Associates Pty. Ltd. |
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Geoff Crammond |
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Geoffrey Silverton |
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Georg Zimmer |
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German Design Group |
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Godly Games |
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Golden Goblins
Golden Goblins, located in Germany, is a publishing label of Rainbow Arts.
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Golden Sector Design |
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Golem Roznov p.R |
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Goliath Games |
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Graftgold Ltd. |
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Gray Cluley |
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Gray Matter Inc.
Gray Matter was founded by Chris Gray in Oakville, Ontario, Canada. Chris, fueled by the success of Infiltrator from Mindscape, went off on his own to develop games. Before problems with the Canadian government over labor issues and a general decline in the entertainment market brought Gray Matter to bankruptcy, it was Canada's largest game developer.
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Gremlin Graphics Software Limited
Gremlin was founded in 1984 by Ian Stewart, Sales and Marketing Director, and Kevin Norburn, the Financial Director. They originally opened a computer shop in Carver Street, Sheffield, called Just Micro. From there they branched out into a software house. Tony Crowther, already well known for a few Commodore programs was made a company director. Geoff Brown, of US Gold and who had just started Centresoft, was invited to become Managing Director.
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Grog Productions |
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Ground Up Graphics |
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H&H Software
H&H Software was the name used by Rod Hyde when he was a self-employed computer programmer from 1984 until 1987. The company morphed into Rowan Software in 1987.
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H. Wilhelm |
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Hammer Technologies
Hammer Technologies grouped part of the members of Digital Dreams Multimedia and NoriaWorks Entertainment. The biggest publication of Hammer was undoubtedly the DIV Games Studio, a programming environment for creating video games. The release of this product, which occurred during 1998, was a resounding sales success and attracted a good number of users wanting to create games but that did not have the knowledge needed to use more general languages like, for example, C or C++.
Other notable titles were Snow Wave: Avalanche, Tie Break Tenis 98 and Tokenkai.
Since 1999, Hammer began to change its development policy toward more complex productions and, of course, with a longer production period. The first example of this new style was embodied in a project which never saw the light, Neon Angel, a futuristic 3D video adventure with promising looks. But it was cancelled due to the demise of the company.
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Henrik Høxbroe |
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Hewson Consultants Ltd.
Hewson Consultants were one of the smaller software companies which produced video games for home computers in the mid-1980s. They had a reputation for high-quality games, and are ranked seventh out of 109 companies reviewed by Your Sinclair with an average rating of 84%. Fourteen of their games were awarded "Megagame" by Your Sinclair, and Paradroid is considered one of the best games ever released for the Commodore 64.
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Hicom Entertainment
Hicom (하이콤) was a South Korean developer and publisher of video games. The company was founded on December 8th, 1988. In their early days they gained prominence by distributing Sega consoles and games in their homeland. They became a third-party developer for Sega of America in 1996 and began working on various titles for the Genesis console. However, all their projects were canceled as the focus shifted towards Sega's then-new Saturn console. They later shifted the focus to PC game development, and worked on Corum games, which became their flagship series.
Hicom filed bankruptcy on June 30th, 1998, but reformed on August 1st the same year. The last game they released was Corum Oejeon (1999). Shortly afterwards the company was taken over by its main investor and became eSofnet.
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Hi-Tech Expressions, Inc. |
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Hitech Productions |
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Hogbear Software |
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Holistic Design, Inc.
Holistic Design is a small independent game publishing and development house located in Atlanta, GA. Originally known as "Several Dudes Holistic Gaming", their first game was "Battles of Destiny" in 1992, with QQP. Since then, the company has gone on to create a number of award winning games such as "Machiavelli the Prince" and "Final Liberation: Warhammer Epic 40K".
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Homebrew Software |
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Horror Soft Ltd. |
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Housemarque Ltd.
Housemarque is an independent entertainment software company. Currently, the company is concentrating on creating unique games for downloadable console platforms such as Playstation®3's Playstation Network (PSN) or Xbox 360 Xbox Live Arcade (XBLA).
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hq team |
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Hudson Soft Company, Ltd.
Hudson Soft Company is Sapporo's biggest games developer and one of Japan's oldest for home platforms. They are famous especially for their Bomberman series.
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HVB Software |
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Hyperware |
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Hypothermia |
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Iain Brown |
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Ian Warmby |
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IBM
IBM published games itself only for two short periods: The early 1980s, and the mid 1990s. Before that it developed and funded development for early computer games in the 50s and 60s.
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ICOM Simulations, Inc. |
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