| Company name | Description | Games |
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Mainstream America |
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Maitai Entertainment |
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Major Developments |
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Makh-Shevet Ltd.
Makh-Shevet (מחשבת) was an Israeli PC games developer, publisher, localizer and distributor during the 90s.
The company filed for bankruptcy in 1997.
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Makkoya Entertainment Co., Ltd.
Makkoya (막고야) was a South Korean software house founded in January 1992 and entitled after an ancient mythical name for Korea. Its president was Hong Donghee. They developed games in various genres for the PC, including the board game Segyun-jeon (1992), the first Korean-made game with VGA graphics, and its sequels. In 2004 they switched to online games, but none of them went beyond beta status.
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Manic Media Productions Ltd. |
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Manley & Associates, Inc.
EA Seattle was a development studio originally established as Manley & Associates in 1992, and acquired and renamed by Electronic Arts in 1996. It was closed down in 2002.
A part of the engineering team left in the nineties to form and work at Lobotomy Software.
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Marathon Technology, Inc. |
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March Street Press |
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Marco Cat |
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Mark "Atomjack" Mackey |
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Mark Currie |
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Marko Teittinen |
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MarkSoft |
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Martin Burkhart |
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Masayoshi Ueda |
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Mass Media Games, Inc. |
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Master Designer Software, Inc.
Cinemaware Corporation was founded in 1985. The company was Robert Jacob's and Phyllis Jacob's software development house. Established in 1985, it existed for seven years before going under in 1991.
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Mastertronic, Inc.
Mastertronic, Inc. was a branch of UK-based Mastertronic Ltd. It was started in 1986 by Martin Alper, one of the original co-founders of the main company, who relocated to the United States to actively manage this new division.
The company published and distributed Mastertronic games to United States locations.
Mastertronic, Inc. seems to have folded around 1989 during the take-over of its mother company by Virgin Games.
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Mateusz Viste |
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Matt Kaufman |
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Mauritius Software |
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MAVIS & PKTS |
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Max Design GesMBH |
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Maxis Software Inc.
Maxis Software Inc. is another company eventually acquired by Electronics Arts. It was originally established in 1987 and produced all the Sim- games. Like SimCity, SimFarm or SimIsle. The Sims series was already produced under the Electronic Arts.
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Maxwell Technology Ltd. |
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MDF |
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MDO
MDO was a division of Coktel Vision, responsible for most of the engineering as the graphics and designs came from the headquarters in Paris. The company was named after the 3 co-founders: Mathieu Marciacq (M), Arnaud Delrue (D) and Roland Oskian (O).
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MECC
MECC (the Minnesota Educational Computing Consortium) started as a state agency. The software was given away to schools in Minnesota and elsewhere in the country. MECC was a publisher and distributor of high-quality educational software for children. In May 1996 MECC was acquired by SoftKey International Inc.
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Mecom Software |
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Med Systems Software
Med Systems was bought out by Screenplay in 1983, but they folded in 1984. Med Systems originally published some games for the TRS-80 Model I/III starting in 1981 (games programmed by Jyym Pearson), and then expanded to TRS-80 Coco games starting in 1982, all by Ken Kalish.
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Megadream Software |
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MegaSoft Entertainment, Inc. |
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Megavision Entertainment |
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Merit Software
Merit Studios, Inc. was originally an American public company based in Dallas, Texas.
Merit Studios (Europe) Limited, (formerly Zeppelin Games), was formed in 1994 and was allocated responsibility for the sales, marketing and distribution of Merit Inc.'s US games into the European marketplace as well as developing its own products.
In 1996, Merit Studios (Europe) Limited obtained both registered developer and publisher status for Sony PlayStation. At the end of 1996, the Directors of Merit Studios (Europe) completed a Management Buy Back of the European Subsidiary from Merit Studios, Inc. The company was renamed Eutechnyx Limited, with the Infogrames Group acquiring a minority shareholding in the company.
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Metropolis Digital, Inc.
Metro3D, Inc. was a North American developer and publisher based in San Jose, California. The company was founded in 1998. After having released several games for console and handheld systems, Metro3D went bankrupt in 2004.
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Michael A. Denio |
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Michael J. Roberts |
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Michael P. Miller, Margaret J. Ganzberger |
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Michael Taggart |
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Michael Zerbo |
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Micro League |
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Micro Sports Inc
An early 90's designer of sports simulations, Micro Sports Inc. was located in Chattanooga, Tennessee. Most of its products were distributed by IBM Corp.
In October 1996, the company was acquired by the publishing company Microleague Multimedia Inc. Micro Sports' President David Holt and all of the company's employees joined Microleague Multimedia after the acquisition.
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Microcomputer Games Inc. |
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MicroComputing Concepts |
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MicroDeal Ltd.
MicroDeal was one of the UK's earliest games publishers, starting out by supporting the UK's small Tandy user base, going on to become the main driving force in the Dragon 32 market (as the system shared the same processor and similar graphics circuitry, porting games from one to the other was relatively simple). It also supported Atari and Commodore platforms, and even the BBC. (The occasional PC release was, more often than not, a port of another platform's game.)
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Microforum Manufacturing Inc.
Microforum Manufacturing was founded in 1987 in Toronto, Ontario, Canada. They were the first Canadian game publishers to focus on casual games exclusively to the Canadian market for DOS and Windows 3.0. In 1994, the company no longer publishes games and closed it's doors at that time.
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MicroGenesis |
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Microïds
Microïds is a French company founded in 1985 by Elliot Grassiano. Some of the best sellers in the company's large games library are primarily in the adventure genre: Amerzone, Syberia I and II, Still Life and Obscure.
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Microillusions
Computer game developer and publisher of the home computer era (late 1970s to early 1990s)
Was a strong supporter of the Commodore Amiga
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