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Microtime
Microtime Interactive is a specialist new media production company located in the U.K., offering advertisers, media owners and their agencies access to the highest calibre of new media content development in such areas as computer and video games, web sites, interactive T.V, educational software, and multimedia applications such as trade presentations and kiosks.
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Midas Interactive Entertainment |
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Midlothian Software |
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Midnight |
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Midnight Synergy
Interspace Software An older name for Midnight Synergy. Was used sometimes but not always. (from 1989 to 1994)
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Midway Games, Inc.
Midway Games, Inc. is a game development gompany that made the Mortal Kombat series, and a number of other great titles. Midway had a long and illustrious history, beginning with its founding over 50 years ago as the manufacturing of pinball machines under the name of Midway Manufacturing Co.
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MiG Outpost |
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Mike Singleton |
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Mikko Haanperä, Kaj Björklund, Olli Haanperä |
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Milestone s.r.l.
Milestone is an Italian development company founded in Milan in 1994 by Antonio Farina. Originally called Graffiti, the company name was changed to Milestone in 1996.
Under the name Graffiti the company developed three games: Super Loopz (1994), Iron Assault (1995) and Screamer (1995). Screamer started the company's exclusive focus on racing games, except for the 2003 licensed game show title L'eredità, The X Factor Sing (2005) and Australian Idol Sing (2005). The success of the Screamer arcade rally series made way for a partnership with Electronic Arts and it led to the development of three games in the EA Sports Superbike series released between 1999 and 2000.
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Millennium Interactive Ltd.
Formed from the roots of Logotron, the London-based Millennium were best known for the James Pond series, but released a range of games, particularly for Amiga and ST systems. Their titles were generally distributed by U.S. Gold. In 1997 the company was bought by Sony and became SCE Studio Cambridge.
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Mindcraft Software, Inc. |
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Mindscape International Ltd.
Mindscape International Ltd. was the major European publishing and distribution arm of Mindscape, Inc. beginning in about 1986. Located in West Sussex, England, some games were also developed by this division. Its sister company was Mindscape International GmbH.
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MindStorm Software |
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Mindware Limited |
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Mirage Technologies (Multimedia) Ltd. |
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Mirinae Software Inc. |
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Mirror Images Software, Inc.
Were based in Troy, NY in the 1980s.
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Mistigris
Emerging from the ashes of predecessor iMPERiAL in the summer of 1994, Mistigris (aka Mist and, c.1997, "mISTfUNK") was a collective of young, amateur practitioners of various computer artforms, generally deriving membership from and serving the online community of area code 604, Vancouver, BC, Canada. On and off over the course of the next four years, they honed their skills, embracing exciting new developments in creative technologies (and squeezing the last drop of use out of old ones), finding international audiences and collaborators before fragmenting in 1998 as affordable dial-up internet access broke locally, members scattering to the four winds, a handful since finding employment in the video game industry.
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Mitchell Corporation |
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MM Software Productions |
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Monolith Productions, Inc.
Monolith Productions, Inc., established in 1994, is one of the leading developers in the gaming world and from 1998 also publisher if their own games. They created their own 3D engine called LithTech 3D Engine which brought several improvement over their competition.
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Montsoft
Montsoft is the name under which developer Monte Variakojis published the games he developed.
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Moonlite Software |
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Moore Software Development |
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Motivetime Ltd.
Motivetime Ltd. was a game development company associated with Elite Systems Ltd.
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Mountain King Studios Inc.
Mountain King Studios is a US development studio originally established as Cygnus Studios, Inc. (or Cygnus Software) by Scott Host.
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MPS Labs
MPS Labs was the name of a major development division of MicroProse Software, Inc.
It is presumed disbanded following the departure of a significant part of the staff (notably Sid Meier and Brian Reynolds) and their founding of Firaxis Games. This likely occurred around the time of internal shuffling within Spectrum Holobyte, MicroProse's owners at the time.
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Muse Software
Micro Users Software Exchange, Inc. was an American video game developer founded by Ed Zaron in Damascus, Maryland, on August 1, 1978. The company later adopted the trading name Muse Software and moved to Baltimore, Maryland. Muse Software primarily focused on developing games for Apple computers, most notably, Castle Wolfenstein and its sequel, Beyond Castle Wolfenstein. Muse Software filed for bankruptcy on October 7, 1987. The "Wolfenstein" trademark was acquired by id Software at low cost, in order to release Wolfenstein 3D.
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Mute Fantasies |
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MVP Software
MVP Software was founded in 1985 as a hobby by Dave Snyder, the owner of the company. In the early years Dave wrote software for the Sanyo 550 series of computers and sold it directly to Sanyo users through magazine advertisements, reviews, and word of mouth. In 1987 MVP began publishing the work of others who had written software for the Sanyo.
By 1991 MVP was growing, and Dave began to work with the company full-time. It was also during that year that the company came to be recognized as a publisher of shareware games for the PC.
Since 1991 MVP has released many shareware games, and since 1992 it has developed many retail games. The company is located in Grand Rapids, Michigan.
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Mythos Games Ltd.
Mythos Games was a British video game developer company founded by Julian Gollop and Nick Gollop in 1988 as Target Games. It is best known for its 1994 strategy game UFO: Enemy Unknown (released in North America as X-Com: UFO Defense), which went on to become the first instalment in the later XCOM series. Following the closing of Mythos Games in 2001, the brothers founded Codo Technologies.
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Mythos Software, Inc. |
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MyysArt |
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Nachos Software |
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Namco Limited
Namco Limited - company name until April 2018
Namcot - Trade name used in the development of console titles. (from 1983 to 1994)
Nakamura Manufacturing - Original name (from 1955 to 1958)
Nakamura Amusement Machine Manufacturing Company - Full name before abbreviating (from 1958 to 1970)
Namco Ltd is a Japanese corporation best known as a video game developer and publisher. Its headquarters are located in Ōta, Tokyo.
The company was founded by Masaya Nakamura as Nakamura Manufacturing in 1955. The company started out by running children's rides on the roof of a department store in Yokohama. Nakamura Manufacturing was reorganized in 1958 and underwent a slight name change to Nakamura Manufacturing Co., which would later be used to form the acronym Namco.
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Napalm Soft |
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Narcogames |
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Naughty Dog, Inc.
Naughty Dog was founded in 1984 by the then-sixteen-year-old Andy Gavin and Jason Rubin. In their own words, they "needed money to buy video games and stuff", so they "worked hard, and that's the whole story".
The company started as JAM software The first game it sold was Ski Crazed for Apple II. Jam Software also created Dream Zone (1988), a graphic adventure that was one of the first ones to support the PC's VGA graphics standard. Both of these early games were published by Baudville.
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NecroBones |
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Nelson Chu |
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Neo Software Produktions GmbH
Rockstar Vienna was founded as neo Software Produktions GmbH on January 4, 1993, in Hirtenberg, Austria, by Niki Laber, Hannes Seifert, and Peter Baustädter. They developed games in various genres for different computer platforms, among those the Whale's Voyage series, as well as related products as for example computer animated advertisements and TV spots.
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Neural Storm Entertainment |
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Neurosport |
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Neurotech Software |
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New Era Software |
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New Generation Software
New Generation Software was a German game development studio founded by Carsten Wieland and Carsten Korte, two developers who previously worked at Starbyte. The company developed a number of DOS/Windows titles between 1995 and 1999, including Chewy: Esc from F5 (1995), Clif Danger (1996), Chartbuster (1998) and Dark Secrets of Africa (1999). It also published a number of Amiga titles in Germany, including the two Trapped games.
In 1998 the team tried its hand at erotic games and created two titles under the team name Interactive Strip, and after those, all activities were turned towards the development and publishing of erotic software under the new name Redfire Software.
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New World Computing
The company founded in 1984 was a developer and publisher of primarily RPG and strategy games for PCs and consoles. In 1996 they were acquired by 3DO.
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New-Deal Productions S.A. |
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Nexa Corporation
Nexa Corporation was a software development company in San Francisco, California, started by Gilman Louie in 1982.
The company was merged with Spectrum Holobyte in 1987 to form the new company Sphere, Inc. but continued to operate under the Nexa name until at least 1989.
Nexa's biggest hit was the flight simulator F16 Fighting Falcon.
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