|
Categories |
|
Votes | ||||
|---|---|---|---|---|---|---|---|
|
It is an arcade game in which you will receive a fighting plane controlled from headquarter. You can use the rockets to lock the target on the enemy's areas.
|
|||||||
|
There are colored blocks that you need to place to cover all the space of a particular line. The line will disappear after you successfully fill it with the part of the blocks.
|
|||||||
|
This is a huge game of colonisation, industrial development, trading and warfare set in the Eighteenth century.
|
|||||||
|
This game has shown an amazing side of Venice and will take you through the daily lifestyle of a trader in Venice. You can start the game with your character looking after his warehouse. There, you will need to find out suitable ways that will be used to transport your goods and services.
|
|||||||
|
The object of Mice Men is to get all twelve of your color mice to the other end of the game board before your opponent does. In this version you will always be playing the blue mice and the computer will play the red mice.
|
|||||||
|
Is a fast, straightforward dice game, in which players try to use a little strategy and a lot of luck in order to run up the highest score.
|
|||||||
|
Players alternate turns trying to get the highest score possible shutting numbered doors matching rolled dice. The player then rolls two dice, and closes any combination of doors whose numbers total that of the dice.
|
|||||||
|
In a multi-player game, the object is to finish the game with the highest score. When playing alone, the object is to beat your "personal best".
|
|||||||
|
The plot of the game starts on the battlefield where you can either hold control of the Japanese fleet or the American. When you are playing from the Japanese side, you can control the carriers Asagi, Zuiho, Kaga, Hiryu, and Soryu. And when you prefer the American fleet you gain complete control on Carriers Enterprise, Midway, Yorktown, and Hornet. Well, the result of the battle calculates how many carriers and planes were lost or shot down.
|
|||||||
|
The game plot is based on Midway’s naval battle which was fought in the year 1942. Thus, you get to choose your side which can be either the American or the Japanese. As you enter the first page of the game you are provided with all the details stating about the developing company as well as the copyright.
|
|||||||
|
You are in control of Captain John Stark, leader of the Free Villages Peace Force, the law enforcement agency on the island of "Midwinter". Enemy forces under the control of the evil General Masters have set up their base in the south-east and are attempting to capture your Heat Mines which are distributed throughout the island.
|
|||||||
|
Agora is the most westerly of 42 islands which stretch in a broad band to the African mainland. Our neighbouring islands have, for thirty years, been controlled by the dark forces of the Saharan Empire. Intelligence reports lead us to believe that their next target is Agora itself..
|
|||||||
|
The object of the game is to be the first player to accumulate a total of 5000 points over several games. The object of each game is to play an exact total of 700 kilometers in distance cards before your opponent does.
|
|||||||
|
You must restore equilibrium to the Echelon Galaxy as proscribed by the entity that sent you here, and you have to find a means of escaping that galaxy once you have accomplished this.
|
|||||||
|
Is a resource management game, with an action screen and simple 3D mini-game for base defence. It begins in the year 2200, after a 20 trillion ton asteroid has collided with Earth, rendering it uninhabitable.
|
|||||||
|
The game is developed by keeping the stock exchange market in mind. The stocks are also based on stocks of real companies like Boeing, General Motors, HP and many more.
|
|||||||
|
You're now the Orb of Id, ready to bump, roll, and crash through ten different planes of an insane, 3D puzzle.
|
|||||||
|
Your job is to destroy your opponents with your weapons, as a bonus, you can collect various treasures for money. With more money, you can buy more destructive equipment. In addition to treasures, you are also awarded extra money with the number of "kills" you make. The player who has the most money at the end of the game is the winner.
|
|||||||
|
The classic mine field game, where you need to clear the field of the mines.
|
|||||||
|
Is a game of rare earths mining. In the game, you assume the role of a miner in search of rare earths like silver, gold, and platinum.
|
|||||||
|
Learning about the solar system comes in this interesting little game designed to educate users in a fun way. The game gives players the role of surveillance agents from the UFO division of NASA, who monitor UFO activity in space.
|
|||||||
|
You were challenged to reproduce an ever-growing sequence of flashing lights and musical tones, using four colored buttons.
|
|||||||
|
Your goal is to win. Knock out your opponent´s command center (comcen), which is the brains of the operation. No brains, no operation. Score more points than your opponent before time runs out.
|
|||||||
|
If you like to play Monopoly but, are unable to find a partner then your problems are solved. In this Monopoly game the computer is your opponent. Watch out though, for he is not easily beaten.
|
|||||||
|
This distant relative of the Bridge card game so popular on Earth, is played frequently in the finer taverns of Moraff's World. You will play against Devilishly clever monsters as you try to use your puny human brain to defeat them.
|
|||||||
|
Instead of cards with numbers and suits, the game is played with tablets with matching pictures of the monsters which inhabit Moraff's World.
|
|||||||
|
The object of the game is to collect all, or the most coplete set, of one type of stones in one round, or hand, of trading. Players are paid the face value of the stones they have at the end of each round.
|
|||||||
|
Is a game for 1 to 5 players, the object of the game is to kill all the other players. Each player starts with a wizard each. You must protect your wizard at all costs. Your wizard will start with 25 spell points.
|
|||||||
|
The plot begins in the office, where the player has three options to choose from. There are three drawers, the first containing items which can be used when you are on the brink of losing your business. The second drawer contains options to either pause, leave or restart a game. The third drawer contains items which are not related to the business. Along with these, the gamer is provided with many other options with the help of which the individual can build and construct his Motor City.
|
|||||||
|
The primary purpose of the puzzle is this: given a random pattern, find the minimum number of rotations that will restore the colors to their original pristine positions.
|
|||||||