Morkin II is a game for 1 to 5 players, the object of the game is to kill all the
other players. Each player starts with a wizard each. You must protect your wizard
at all costs. Your wizard will start with 25 spell points.
At the start of each turn a spell can be chosen. There are three different types of
spell, the first lot create monsters to fight on your side, the next lot are ranged
combat spells, and the last are self-inflicting spells.
Once you have chosen a spell, you will be presented with the play area.
If you selected a monster spell, then you should cast it next to your wizard.
If the spell was a missile spell, then it should be cast at an enemy unit.
The range of range combat is indicated by the number in brackets. If it was
a self-inflicting spell, then it will cast automatically.
Not rated -
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