Name
Categories
Popularity
Votes
Go-Simulator
Logic,Simulation,Strategy   
3
Is the adaptation of the classic game board of China and Japan known as “Go”. The origin of the game ‘GO’ dates back to the Zhou dynasty of China.
UMS-II-Nations-at-War
Strategy   
3
The game offers three historical scenarios: Alexender the Great's reach for world domination from Spain to India, the Assault on Fortress Europe from 1st of June to 31st of July, 1944 and an event where Napoleon's forces wanted to cross the English Channel on 5th August, 1905. The number of players to wage the war simultaneously is to be decided.
The war-game, V for Victory is a fully mouse controlled game which occurs at the dusk of II World War. It consists of 4 plots and each day is divided into 6 parts.
This is a game of power and control, conquest and rebellion, all set in a Machiavellian milieu in which it is better to be feared than loved.
Blind-Wars
Strategy   
2
The object of Blind Wars is to conquer all 77 cities on the game board with your armies. In this version you will always be playing the Blue army and the computer plays the other three adversaries, the Green, Red and Yellow.
Dino-Wars
Action,Strategy   
2
This game tells the story of two different dinosaur groups. The last hope for both groups to continue existing depends upon the birth of a new leader that will incorporate the skills, fighting powers and intelligence of all dinosaur races.
Merchant-Prince
Simulation,Strategy   
2
This game has shown an amazing side of Venice and will take you through the daily lifestyle of a trader in Venice. You can start the game with your character looking after his warehouse. There, you will need to find out suitable ways that will be used to transport your goods and services.
The game takes place in a two-dimensional section of space that is 175 light-years wide and 105 light-years deep.
Pipe
Logic,Strategy   
6
Your goal in this game is to build pipes. The water flows in the pipes and you have to build them as fast as possible to prevent the water to leak out. When you can manage to keep water in pipes for a defined period of time, you progress to a next level.
Floor-13
Simulation,Strategy   
5
The game plays starts with the reports that player gets when it reaches office. The report is also about different government situations. Some of the issues mentioned in the government report have the political view.
Lemmings-2
Action,Strategy   
5
By now, you'll probably be aware of the horrible plight the Lemmings face. Not only do they have to leave their lovely little hovels for good,but they also have to escape their island before they perish in the Darkness that's coming. Your objective therefore is to save as many Lemmings as possible from each tribe and help them escape the Island.
688-Attack-Sub
Strategy   
4
In this strategic game, you command an American Los Angeles or Soviet Alfa class submarine. You prowl throug a dark, undersea world, carrying out dangerous missions that require predatory cunning and bold action.
Battles-of-Destiny
Arcade,Strategy   
4
Post-apocalyptic game of war. Excellent use of AI and an out of the world concept, the game doesn’t fail to win the attention of the players.
Hexxagon
Logic,Strategy   
4
The objective is to have the most pieces of your color on the board by the time all the spaces are filled or your opponent is completely wiped out. You play as either the Ruby (Red) or Emerald (Green) gems.
Star-Control-2
Strategy   
4
The game will take you on a far journey, a space odyssey encompassing the realms of science-fiction and role-playing. This epic adventure spans hundreds of light years.
Command-Adventures-Starship
Action,Strategy   
3
Your mission as a starship commander is one of acquisition. You are hired by your civilization's government to establish a foothold on planets that were unclaimed after the war.
Evolve
Action,Strategy   
3
Evolve is a game that starts from an amoeba and you need to pass different levels to transform it into the human.
Firestorm-The-Forest-Fire-Simulation-Program
Simulation,Strategy   
3
The player needs to take command over the air and ground-based forces and fight the fires of the forest in actual time. The game involves strategies and is placed from a top-down perspective.
First-Over-Germany
Simulation,Strategy   
3
In this game, you will be handling the character of a pilot who needs to do 25 different missions with his bomb group planes.
Galaxy
Simulation,Strategy   
3
You are from a starship Amada and you need your ships to the other stars to get the useful resources from there.
Mice-Men
Logic,Strategy   
3
The object of Mice Men is to get all twelve of your color mice to the other end of the game board before your opponent does. In this version you will always be playing the blue mice and the computer will play the red mice.
MicroLink-Push-Your-Luck
Strategy   
3
Is a fast, straightforward dice game, in which players try to use a little strategy and a lot of luck in order to run up the highest score.
Tilt
Action,Strategy   
3
Pinball is greater than the sum of its parts. At its core is a very simple concept - all you have to do is keep the silver ball in play.
Trevor-Sorensen-s-Star-Legions
Simulation,Strategy   
3
Is a game of planetary invasion and conquest in the Star Fleet series, which to date has included Star Fleet I and Star Fleet II.
Action-Stations-
Simulation,Strategy   
2
ACTION STATIONS! has taken the wargames of the 1930’s to their ultimate expression, incorporating modern computer modelling techniques (similar to those taught at the Naval Postgraduate School) with an enormous historical data base.
Burntime
Strategy,RPG   
2
The game is set in the future where the entire world is full of deserts, all cities have been burnt to the ground and the end of the human civilization seems to be near.
Carrier-Command
Strategy   
2
The Delta is a member of our small fleet of Fuel Hunters - specially designed ships whose sole purpose is to scour the ocean bed, probing the silt and drilling into the rock, searching for the rarest commodities in the modern world--Fossil Fuels and essential industrial metals.
Crisis-in-the-Kremlin
Action,Strategy   
2
It’s created to show the world that any person can rule a state. This game was all about the running the state according to the wish of the player who is playing. Apart from these players need to control various functions such as civil rights, budgets Etc.
Midway-Campaign
Strategy   
2
The plot of the game starts on the battlefield where you can either hold control of the Japanese fleet or the American. When you are playing from the Japanese side, you can control the carriers Asagi, Zuiho, Kaga, Hiryu, and Soryu. And when you prefer the American fleet you gain complete control on Carriers Enterprise, Midway, Yorktown, and Hornet. Well, the result of the battle calculates how many carriers and planes were lost or shot down.
Modem-Wars
Strategy   
2
Your goal is to win. Knock out your opponent´s command center (comcen), which is the brains of the operation. No brains, no operation. Score more points than your opponent before time runs out.















  Our web site is using cookies. Please read our Privacy and Cookies Policy.