Name
Categories
Popularity
Votes
UFO-Enemy-Unknown
Strategy   
39
UFO Enemy Unknown puts you in command of XCom, with the finest Earth technology at your disposal to defend the Earth from alien invasion. Shooting down UFOs is just the beginning. You will then control a squad of soldiers, battling aliens and recovering UFO technology.
Master-of-Magic
Strategy   
37
You must build a thriving city, explore the two worlds of Arcanus and Myrror, expand your empire and learn new spells. In time, you will meet other wizards, each rising from equally humble beginnings, each having the same goal as you, namely conquering the worlds.
Syndicate
Action,Strategy   
32
The aim of the game is to spread the dark stain of your syndicates colour across the entire surface of the globe. Arm your cyborg agents and go to fulfill secret missions.
Sim-Tower
Simulation,Strategy   
31
This game gives players the opportunity to be in control, to start from just one storey building and build it to a level of a skyscraper. Your skyscraper needs to be beautiful, modern, elegant, and so popular that many of the wealthy people in your city could want a space.
X-COM-Terror-From-The-Deep
Strategy   
30
X-COM: Terror From The Deep puts you in command of X-COM. You control the force to stop the alien terror. First, you’ll intercept the alien subs and shoot them down. Then, you’ll command a sub-aqua mission. You will see only what your aquanauts can see, allowing danger to creep up on the unsuspecting.
Dune
Adventure,Strategy   
29
The sage of Dune just started. Dune is a 1992 video game, based upon Frank Herbert's science fiction novel of the same name.
Allied-General
Strategy   
21
You will experience the thrill of World War II. Allied countries are Britain, Russia, the US, Europe and North Africa. The plot for the game is very systematic and well decorated. This game will take you into the war where the allied armies are fighting.
Alien-Legacy
Strategy   
14
A Space building strategy. You command the ship UNS Calypso with the refugees of the interstellar war. Your new home is 55 light-years from Earth. You must succeed in preserving the human race starting with only what you brought with you.
Advanced-Civilization
Logic,Strategy   
12
Game of skill for two to seven players. It covers the development of ancient civilizations from the invention of agriculture circa 8000 B.C. to the emergence of Rome around the middle of the third century B.C.
Buzz-Aldrin-s-Race-into-Space
Simulation,Strategy   
9
You start as the Director of a space program based in America or Russia. The game is surprisingly very subtle and an in-depth game. From training astronauts to deciding which space mission to launch, this game is quite challenging and exciting to play.
Steel-Panthers
Simulation,Strategy   
9
The game visualizes many wars from the year 1930 to the year 2025. It is a computer war games series, published by different companies from time to time.
Man-Hunter-New-York
Adventure,Strategy   
7
It has been over 2 years since the agressive Orbs attacked the Earth. Now you work as a Manhunter, the highest post which can a human achieve in the Orb Aliance. Your job is to hunt down all humans who, in some way, have wronged the Aliance. Once you capture them, the Aliance will correct them.
Dune-2000
Strategy   
6
The player can have a glimpse of the skills and weaponry of all the houses and then, can decide the house from which he wants to play the game. The player plays the role of the commander of the house he has chosen. As the challenge starts, a map is shows the battlefield.
Celtic-Tales-Balor-of-the-Evil-Eye
Logic,Strategy   
4
A combination of several games. There are multiple shades are rolling, kingdom building, expanding and at its core, it contains strategic decision-making.
Ghenghis-Khan
Strategy   
4
Strategy game that is roughly contemporary to Romance of the Three Kingdoms and Nobunaga's Ambition, but focuses instead on global domination (at least in the old world sense) around the 12th century.















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