| Company name | Description | Games |
|---|---|---|
Tecmo, Ltd.
Tecmo was founded on July 31st 1967 in Japan, initially as a supplier of cleaning equipment. In the field of electronic games, the company has been focusing on the arcades throughout much of its history. Tecmo is known for Ninja Gaiden, Dead or Alive, Fatal Frame, and other series.
|
Mighty Bombjack, Bomb Jack, Ninja Gaiden, Ninja Gaiden II: The Dark Sword of Chaos | |
Ted Gruber Software Inc. |
Micro Bucks II | |
Teeny Weeny Games, Ltd. |
Discworld, Discworld CD | |
TEGL Systems Corporation
TEGL Systems Corporation originated in a basement suite, 1 mile East of Vancouver BC, Canada. Comprising of 5 staff; 1 programmer (Husband), 1 production manager (Wife) and three Assistants (ages 2,4 and 5). (We were known as the Home Based Software Company).
Extracted from the README document that accompanied the shareware game TEGL Monopoly (1989)
|
Mille Bornes | |
Telarium Corp.
Telarium was founded in 1984 under the name "Trillium" as a subsidiary of Spinnaker. Legal problems with a book publisher led to the name change in the same year. With the exception of Shadowkeep, all of the company's releases were adventure games based on works of literature, often made in cooperation with established writers.
Telarium became defunct in 1987, after which Spinnaker, which had already acted as distributor before, continued to market the product range to some extent.
|
Amazon, Perry Mason: The Case of the Mandarin Murder, Dragonworld | |
Telecomsoft (U.S.)
Telecomsoft in the United States was the successor to Firebird Licensees Inc. as the software publishing operation of British Telecom. Initially, games would keep the European packaging and have a sticker indicating publishing by Telecomsoft, but later releases would use new packaging and only the Rainbird label.
|
Elite | |
Tengen Inc.
Tengen was a subsidiary of Atari Games Corporation under which home conversions of Atari Games' arcade games were developed and published. Tengen also published conversions of other manufacturers' arcade games, including Sega, Namco and Toaplan. The Tengen division was shut down after Time Warner bought Atari Games Corporation in 1993.
|
Paperboy 2 | |
Teque London Ltd.
Teque London was a game development studio based in the UK and a sister company to Teque Software Development Ltd. The two companies worked independently, but also collaborated on projects until about 1991, when Teque London split off to continue on its own.
In 1993 principals of Teque London were Tony Love and Barry Costas. The company moved to East London and had an office in Bow. In 1994 they moved to Greenwich, South East London, UK. The studio was very active between 1992 and 1994 and just like the original Teque that became Krisalis Software, it was specialized in audio and provided a sound driver that was used in games by other studios.
|
Power F1 | |
Terminal Reality, Inc.
Terminal Reality, Inc. was a development and production company based in Texas (USA), founded in October 1994 by Mark Randel and Brett Combs. Randel previously worked at The Bruce Artwick Organization Ltd. on Flight Simulator games.
|
Monster Truck Madness | |
Thalion Software GmbH
Thalion Software was a German computer game developing company that primarily focused on games for Amiga and Atari ST. It was founded in October 1988 in Gütersloh by Erik Simon and Holger Flöttmann. The company went out of business in 1994.
|
Amberstar, Airbus, Dragonflight | |
The 3DO Company
The company was founded as SMSG, Inc. (San Mateo Software Games) in 1991 by Trip Hawkins and it was headquartered in Redwood City, California. Initially, the SMSG focused on video games consoles and launched the 3DO in October 1993. The console itself was created by different partners and licensees, while 3DO received royalties on each console sold and on each game manufactured. They also offered a lower royalty rate than direct competitors Nintendo and SEGA. The console did not succeed, with a high introduction price and dubious game quality. The final nail in the coffin was when Sony entered the market with the PlayStation in 1995. The 3DO Company sold the design for its next-generation console to Matsushita in 1996 and changed business to a games development and publishing.
|
Battlesport | |
The 8th Day |
Heimdall 2 - Into the Hall of Worlds | |
The Algorithm Guild |
Booly | |
The Assembly Line
British company famous for unique action/puzzle games such as Vaxine, The Assembly Line was also famous for excellent programming that was technically much more competent than most of its contemporaries. Its games were always very smooth, eminently playable, and pushes the capabilities of yesterday's computers to their limits. Although better known in the Commodore 64 and later Amiga circle, many of their games have also been ported to the PC and achieved modest success. Most of their games were published by US Gold.
Developers include Andy Beveridge, Adrian Stephens, Martin Day, John Dale.
|
The Game of Harmony | |
The Bitmap Brothers
Founded in 1987 by Steve Kelly, Mike Montgomery and Eric Matthews the Bitmap Brothers were the original ‘rockstar’ developers - a small, but highly successful development team that prized quality over quantity, and depth over glitz. They are famous for their games like: Xenon, Speedball, Magic Pockets or The Chaos Engine.
|
Gods, Cadaver | |
The Bruce Artwick Organization Ltd.
The Bruce Artwick Organization Ltd. (most commonly known as BAO Ltd.) was founded by Bruce Artwick and develops upgrades and scenery add-ons for flight simulators, most notably Microsoft Flight Simulator.
|
Microsoft Flight Simulator (v4.0), Microsoft Flight Simulator (v5.0), Microsoft Space Simulator | |
The Codemasters Software Company Limited
Codemasters is a UK company established in 1986.
Development studios:
Codemasters Studios Guildford (UK) (2007-2011)
Codemasters Studios Sdn Bhd (Malaysia)
Codemasters Birmingham (2008 - Birmingham division only)
The main company also has its own development division. It is sometimes referred to as Codemasters Southam or Codemasters Warwickshire.
In April 2012 the company announced to cease development on all non-racing titles, focusing on sequels to the F1, GRiD and DiRT franchises.
On 14th December 2020 Electronic Arts announced the acquisition of the company for $1.2 billion, beating an earlier $870 million bid by Take-Two Interactive.
|
The Premiership | |
The CoExistence |
Betamax | |
The Creative Assembly Ltd.
The Creative Assembly is a game development studio based in Sussex (UK). It was established on 18th August 1987 by Tim Ansell. In July 2002 the Australian division The Creative Assembly International Limited was opened.
On 9th March 2005 the SEGA Sammy group announced the acquisition of The Creative Assembly, also acquiring the Australian division. In December 2010 the latter was renamed SEGA Studios Australia.
|
ARL 96 | |
The DaRK CaVErN Productions |
Red Babe | |
The Dennis Courtney Five |
Mazzembly 3D | |
The eight Day |
Heimdall, Gender Wars | |
The Firm |
Storm | |
The Kremlin
The Kremlin was an internal graphics and development team of Domark Software Ltd.
|
'Nam 1965-1975 | |
The Learning Company
The Learning Company was co-founded in 1980 as The Learning Co. by Ann McCormick, Leslie Grimm and Frona Kahn and based in California. The first releases focused on teaching young children math, reading and science skills. The most lucrative properties the company developed were Super Solvers, Reader Rabbit and ClueFinders. The company joined the New York Stock Exchange in 1992.
|
Robot Odyssey, Super Solvers - Treasure MathStorm, Super Solvers - Challenge of the Ancient Empires!, Super Solvers - OutNumbered, Moptown Parade, Reader Rabbit 2, Reader Rabbit 3, Reader Rabbit, Reader Rabbit's Ready for Letters, Rocky's Boots | |
The Legend, Inc. |
Przygody Krzysia | |
The Leland Corporation
Originally Cinematronics Inc. Games under the Leland Corporation name were released from 1987 until 1992.
|
Ironman Offroad | |
The Logic Factory, Inc.
Formed in 1993, The Logic Factory develops unique, stimulating entertainment software. Based in Austin, Texas, The Logic Factory is committed to the development of games that take advantage of new technologies and the increasing capabilities of personal computers.
|
Ascendancy | |
The Portland IBM Personal Computer Club |
Artillery | |
The Right Brothers |
Batalia | |
The SoftAd Group, Inc. |
Ford Simulator II, Ford Simulator III, Ford Simulator 5.0, The Ford Simulator | |
The Software Labs |
Air Puck | |
The Software Shed |
Theatre of Death | |
The Software Toolworks, Inc.
The Software Toolworks started in 1980 as a publisher of software for Heath/Zenith personal computers. Early products included MYCHESS, The Original Adventure, and the C/80 C compiler for CP/M. In 1994, The Software Toolworks acquired Mindscape, setting it up as its development studio.
|
Life and Death, Star Wars Chess, Life and Death II: The Brain, Bruce Lee Lives, The Software Toolworks' Star Wars Chess, Island: A Game Of Survival | |
The Toxic Dream |
Ballgame 2 | |
The Unobstructed Reason Corporation |
Mimi and The Mites | |
Theron Wierenga |
Bert's African Animals, Bert's Whales and Dolphins | |
Think!Ware Development |
Supaplex | |
Thinking Machine Associates |
Anacreon: Reconstruction 4021 | |
Thinking Tools, Inc. |
SimHealth | |
Thomas Biskup |
Ancient Domains of Mystery | |
Thomas Buengener, David Lehmeyer |
Bubble Blobb | |
Thorsoft of Letchworth |
Denarius Avaricius Sextus | |
Three Rivers Software |
Moses: Old Testament Adventure #1 | |
Three-Sixty Pacific, Inc.
Three-Sixty Pacific was founded in late 1980's by avid wargamers and military history enthusiasts. Their games, although by no means selling like hot cakes, were always thoughtfully designed, with a high level of realism rarely seen in wargames, user-friendly mouse-driven interface, clean graphics, and excellent tutorial and on-line help files. While fellow wargaming houses such as QQP and SSI diversifies into non-historical and hypothetical wargames, Three-Sixty stuck to their first love: historical wargames, for all in-house efforts. After some diversification efforts in the late 80's - early 90's when the company published several action games, Three-Sixty developed and published Harpoon - a masterpiece based on Larry Bond's tabletop wargame that was inducted into Computer Gaming 150 Best Games of All Time and is still regarded today as THE best naval simulation ever produced.
Despite the considerable commercial success of Harpoon and Atomic Games' V for Victory Series, complete failure of lavishly-produced but esoteric Theatre of War and lack of funds brought the company to its knees in early 1994.
|
Megafortress: Operation Sledgehammer | |
Ticsoft |
Flying Tigers II | |
Tiertex Design Studios
Tiertex Design Studios was established in 1987 in the United Kingdom as Tiertex Limited (sometimes abbreviated Tiertex Ltd). The company has developed hundreds of games for just about every video console and home computer format ever produced. In addition, the company offers in-house production services to publishers including games design, programming, graphics, music, SFX, development tools, and testing.
The company's clientele includes household name publishers such as EA, THQ, Activision, LEGO Media and BBC Worldwide for whom they have developed a diverse range of titles from sports sims, such as Championship Motocross 2001, to games for younger children, such as the EMMA 2000 award nominee Bob The Builder.
The company began using the name Tiertex Design Studios Limited in February 2004.
|
HKM, Die Hard 2: Die Harder | |
Tiger Developments Ltd. |
Harrier 7 | |
Tiger Electronics, Ltd |
Chip 'N Dale Rescue Rangers: The Adventures in Nimnul's Castle | |
Tiger Media, Inc. |
Murder Makes Strange Deadfellows, The Case of the Cautious Condor | |