Robot Odyssey is a logic-based adventurous game. The player gets taken to an underground city full of robots called Robotropolis and will need to escape with the help of their 3 helper bots. This is done by programming these helpers to solve puzzles to escape. The player has tools like a soldering iron and a box full of logic gates like OR, NOT, AND, and XOR. Every pizza requires rewiring and modification of the bots to match the logic of the puzzle.
Some puzzles require only a single robot that has to be wired to solve the puzzle, many others will require communication between the robots to carry out the tasks. If the wiring works, the player moves on to the next room, else they lose the game and have to reload from the last saved point.
Robot Odyssey is a very logic-oriented game in which the player has to also make sure their robots come back to them by programming it into their circuits after every puzzle. The game also has an Innovation lab where new circuit designs can be tested and rewired. These programs can be burned into a chip that can be saved and used as a part of the game to use in the future. This is an excellent game for those players who want to brush up on their logic circuits and programming logic.
The Learning Company
The Learning Company was co-founded in 1980 as The Learning Co. by Ann McCormick, Leslie Grimm and Frona Kahn and based in California. The first releases focused on teaching young children math, reading and science skills. The most lucrative properties the company developed were Super Solvers, Reader Rabbit and ClueFinders. The company joined the New York Stock Exchange in 1992.