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Ubisoft Düsseldorf
Ubisoft Düsseldorf, originally Blue Byte Software, is a game developer based in Düsseldorf, Germany. The company was founded in October 1988 in Mülheim by Thomas Hertzler and Lothar Schmitt, both former employees of Rainbow Arts. Blue Byte debuted with Pro Tennis Tour / Great Courts, before moving towards the Battle Isle and The Settlers strategy games for which they were most famed. Their original focus was the Amiga until 1994, when they switched their focus towards the PC.
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Ubisoft Mainz
Founded in January 1995, Related Designs originally focused on developing medium priced games as well as advertising and online games. The experience gained in the production of a number of smaller titles led to the development of the company's biggest success - the real-time strategy game A*M*E*R*I*C*A, developed for the German publisher Data Becker.
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Ubisoft SRL
Ubisoft has been present in Romania since 1992, the first studio established outside France and its first studio in Eastern Europe. The Romanian adventure began with a small team of 4 programmers and 2 graphic artists, responsible for porting Ubisoft’s console games on PCs.
As of 1998, in addition to the production studio, the Bucharest subsidiary includes a marketing and sales department. The division distributes Ubisoft games and Guillemot products (PC and console accessories from Thrustmaster and hardware from Hercules).
In 2008 the division has 500 people in its production, testing and IT departments.
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U-Neek Software |
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Ungjin Media |
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Unique Development Studios AB
UDS, Unique Development Studios AB, is an interactive entertainment developer with offices in Norrköping, Sweden (HQ), Gothenburg, Sweden and London, UK. The company was founded in 1993, now developing on Microsoft Xbox, Sony PlayStation 2 and PSone, PC, Nintendo Gamecube and Gameboy Advance platfo
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United Software Artists |
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United Software GmbH
Ariolasoft GmbH (from 1983 to 1990)
Ariolasoft was a German computer game publisher and distributor. Besides releasing games for home computers, they were also notable for being the distributor for the Sega Master System in Germany between 1987 and 1988.
Ariolasoft was also the publisher for Electronic Arts and Brøderbund in Europe before those companies set up their own European offices. Some of the better received original games released by the company were Deactivators, Golf Construction Set, Out of This World, Starfox (no relation to the Nintendo franchise of the same name) and They Stole a Million.
The company also had a division in the United Kingdom: Ariolasoft UK.
The company was renamed United Software GmbH in the middle of 1990; it had started as the software subsidiary of Ariola Records, a German record label belonging to BMG. In 1993 United Software was taken over by Microprose Germany.
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Unknown |
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Uptime Disk Monthly |
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Uranium Software
Uranium Software is the name under which developer Victor H. Olvera released shareware games. The first 'game of quality' game he released was Pako, a 1994 DOS Pac-Mac clone.
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Uzdream
Uzdream was founded in January 1994 as Sailon Soft by a team that split off Mirinae, including its founder Yang Jaeyeong. The company changed its name to Uzdream in March 2002.
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Vadim Bashurov |
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Vadim Kadyrov |
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Vectordean Ltd. |
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Vektor Grafix Ltd
As the name implies, this UK team concentrated mostly on games using mathematical methods of drawing screen displays. It was founded in June 1987 by former musician Andy Craven and Danny Gallagher.
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Velocity Inc. |
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Viacom New Media |
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Viagem Interactive |
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Viccom |
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Vid Kidz |
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Villa Crespo Software, Inc.
In 1990, Villa Crespo Software was formed by Dan Sejzer in Highland Park, IL named after the town in which he born in Argentina. Dan was a BASIC programmer who wrote two text games “Dr. Thorp’s Blackjack” and “Real Poker” which sold around 50,000 copies each. The distribution pipeline and finances from his friend and new partner, Skip Wood brought Villa Crespo Software into the limelight of computer game publishing. Dan Sejzer is a gambling industry expert at blackjack, poker, craps and roulette.
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Vince Bly |
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Vintage Software |
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Viper Games |
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Virgin Games, Inc.
Richard Branson expanded his Virgin business into computer games in the early 80s, initially concentrating on the ZX Spectrum. Within a few years they had an impressive roster of licenses, such as many Taito arcade games and UK publishing of Synergistic titles.
The company bought out Mastertronic in 1989, briefly using the name for reissues and Virgin Mastertronic for full-price titles.
In 1993 they became Virgin Interactive Entertainment, before eventually working with Electronic Arts. Ultimately they were bought by Titus as a subsidiary and the name Virgin Interactive Entertainment was used until April 2003.
The name was changed to Avalon Interactive in May 2003 and it was responsible for the European distribution of the group's games.
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Virtual Adventures Inc.
Virtual Adventures is an independent game development company based near Montreal in Canada and was established in 1994. Virtual Adventures is a familiar name for those who have played
MS-DOS/Windows95 video games in 90's. It has successfully developed two classic video games: "Start Quest I in the 27th century" and "Stellar Mercenaries" and is currently working on the development of "Star Quest 2: United Galaxies" which is a sequel to Star Quest I in the 27th century. Visit www.virtuadv.com for more information.
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Vision Software |
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Visionaires |
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Visionary Media, Inc. |
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Visiware |
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Visual Concepts Entertainment, Inc.
A developer of sports games founded in 1988 and based in California. Visual Concepts was bought by SEGA for US$ 10 million to develop exclusive sports games for their Dreamcast console, after Electronic Arts declined to support the platform with their popular EA Sports franchise (for which Visual Concepts had developed games before). These titles were released under the SEGA Sports label. In 2005, several years after support for the Dreamcast ended, the studio was sold to Take-Two Interactive, where it went on to form the core of 2K Sports.
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Vivid Image |
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Vladimír Chvátal |
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Vladimir Chvatil, Radim Krivanek |
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Volume 11 Software |
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Vorco Technologies |
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Wade L. Corby |
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Wah-Software |
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Walt Disney Computer Software, Inc.
Walt Disney Computer Software, Inc. was established in 1988 as a subsidiary of Walt Disney Consumer Products, a division of The Walt Disney Company. Headed by Shelley Miles, it became the first Walt Disney entity to focus exclusively on the internal development and publishing of computer and video games. The operation was shut down in 1996 and reorganized as Disney Interactive.
The company was an early pioneer in the video gaming industry, porting many games from arcade to home console systems, and developing its own games as well. Two of Sculptured Software's first in-house games were Ninja and Street Surfer.
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Warped Minds |
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Wave Software Ltd. |
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Webfoot Technologies, Inc. |
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WelCom Systems |
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Wendell Hicken |
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Wesson International
Wesson, located in Texas, USA , is also known as Adacel Systems, Inc.
The company is one of the world’s leading suppliers of professional air traffic control (ATC) simulators and games.
Professional training systems, ranging from desktop stations to very powerful supercomputer units, deliver virtual ATC environments with high-resolution, real-time graphics, 3D visualization capabilities, sound, and voice recognition technology.
The company creates software for design, Internet, and entertainment applications. It provides solutions in several industries, including government, military, universities, entertainment, communications, and education.
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Westwood Studios, Inc.
Westwood Studios had a successful start with some very popular strategy games like Dune 2 or Command & Conquer and became very successful and known. The company continued to extend the ranks of their games with more titles until it was eventually acquired by Electronic Arts who continue to improve the most popular games series.
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White Magic |
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WICAT Systems, Inc. |
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Wierenga Software |
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