| Company name | Description | Games |
|---|---|---|
The Algorithm Guild |
|
|
The Assembly Line
British company famous for unique action/puzzle games such as Vaxine, The Assembly Line was also famous for excellent programming that was technically much more competent than most of its contemporaries. Its games were always very smooth, eminently playable, and pushes the capabilities of yesterday's computers to their limits. Although better known in the Commodore 64 and later Amiga circle, many of their games have also been ported to the PC and achieved modest success. Most of their games were published by US Gold.
Developers include Andy Beveridge, Adrian Stephens, Martin Day, John Dale.
|
|
|
The Big Red Software Company Ltd.
This English company was started as The Big Red Software Company by Paul Ranson in 1989. They primarily developed conversions, budget games and licensed titles, working closely with Codemasters in their early years. Later their eponymous racing game was successful.
In 1995 Big Red Software was acquired by Eidos and became part of the new Eidos Interactive.
The division was renamed Corrosive Software in about 1997 and was a development unit of Eidos. The division completed the game Assault Corps but it was never released. Eidos closed down Corrosive Software in 1998.
|
|
|
The Bitmap Brothers
Founded in 1987 by Steve Kelly, Mike Montgomery and Eric Matthews.
|
|
|
The Bruce Artwick Organization Ltd.
The Bruce Artwick Organization Ltd. (most commonly known as BAO Ltd.) was founded by Bruce Artwick and develops upgrades and scenery add-ons for flight simulators, most notably Microsoft Flight Simulator.
|
|
|
The Codemasters Software Company Limited
The old and famous British software company was founded in 1986 by Richard Darling, David Darling and Jim Darling. They became famous for the Dizzy or Micromachines series.
|
|
|
The CoExistence |
|
|
The Creative Assembly Ltd.
The Creative Assembly is a game development studio based in Sussex (UK). It was established on 18th August 1987 by Tim Ansell. In July 2002 the Australian division The Creative Assembly International Limited was opened.
On 9th March 2005 the SEGA Sammy group announced the acquisition of The Creative Assembly, also acquiring the Australian division. In December 2010 the latter was renamed SEGA Studios Australia.
|
|
|
The DaRK CaVErN Productions |
|
|
The Dennis Courtney Five |
|
|
The Firm |
|
|
The Kremlin
The Kremlin was an internal graphics and development team of Domark Software Ltd.
|
|
|
The Legend, Inc. |
|
|
The Leland Corporation
Originally Cinematronics Inc. Games under the Leland Corporation name were released from 1987 until 1992.
|
|
|
The Logic Factory, Inc.
Formed in 1993, The Logic Factory develops unique, stimulating entertainment software. Based in Austin, Texas, The Logic Factory is committed to the development of games that take advantage of new technologies and the increasing capabilities of personal computers.
|
|
|
The Portland IBM Personal Computer Club |
|
|
The Right Brothers |
|
|
The SoftAd Group, Inc. |
|
|
The Software Labs |
|
|
The Software Shed |
|
|
The Software Toolworks, Inc.
The Software Toolworks started in 1980 as a publisher of software for Heath/Zenith personal computers. Early products included MYCHESS, The Original Adventure, and the C/80 C compiler for CP/M. In 1994, The Software Toolworks acquired Mindscape, setting it up as its development studio.
|
|
|
The Toxic Dream |
|
|
The Unobstructed Reason Corporation |
|
|
Theron Wierenga |
|
|
Think!Ware Development |
|
|
Thinking Machine Associates |
|
|
Thinking Rabbit Inc. |
|
|
Thinking Tools, Inc. |
|
|
Thomas Biskup |
|
|
Thomas Buengener, David Lehmeyer |
|
|
Thomas G. Hanlin III |
|
|
Thorsoft of Letchworth |
|
|
Three Rivers Software |
|
|
Three-Sixty Pacific, Inc.
Three-Sixty Pacific was founded in late 1980's by avid wargamers and military history enthusiasts. Their games, although by no means selling like hot cakes, were always thoughtfully designed, with a high level of realism rarely seen in wargames, user-friendly mouse-driven interface, clean graphics, and excellent tutorial and on-line help files. While fellow wargaming houses such as QQP and SSI diversifies into non-historical and hypothetical wargames, Three-Sixty stuck to their first love: historical wargames, for all in-house efforts. After some diversification efforts in the late 80's - early 90's when the company published several action games, Three-Sixty developed and published Harpoon - a masterpiece based on Larry Bond's tabletop wargame that was inducted into Computer Gaming 150 Best Games of All Time and is still regarded today as THE best naval simulation ever produced.
Despite the considerable commercial success of Harpoon and Atomic Games' V for Victory Series, complete failure of lavishly-produced but esoteric Theatre of War and lack of funds brought the company to its knees in early 1994.
|
||
Ticsoft |
|
|
Tiertex Design Studios
Tiertex Design Studios was established in 1987 in the United Kingdom as Tiertex Limited (sometimes abbreviated Tiertex Ltd). The company has developed hundreds of games for just about every video console and home computer format ever produced. In addition, the company offers in-house production services to publishers including games design, programming, graphics, music, SFX, development tools, and testing.
The company's clientele includes household name publishers such as EA, THQ, Activision, LEGO Media and BBC Worldwide for whom they have developed a diverse range of titles from sports sims, such as Championship Motocross 2001, to games for younger children, such as the EMMA 2000 award nominee Bob The Builder.
The company began using the name Tiertex Design Studios Limited in February 2004.
|
|
|
Tiger Developments Ltd. |
|
|
Tiger Electronics, Ltd |
|
|
Tiger Media, Inc. |
|
|
Tim Wisseman |
|
|
Time Warp Software GmbH |
|
|
Titanic Entertainment |
|
|
Titus France SA
Originally a French company founded in 1985 by Caen and Gil Espeche. Although they released many successful titles, the company bankrupted in 2004. Some of their most famous creations are: Prehistorik series, Fox or Crazy Cars series.
|
|
|
Titus Ltd. |
|
|
Titus Software Corporation
Titus Software Corporation was the American branch of Titus France SA.
|
|
|
TLK Games S.A.R.L.
TLK Games was founded in 1990. Though there is a Paris office, TLK is based primarily in Albi on the River Tarn in the south-west of France, around 85 km northeast of Toulouse.
The company develops and markets its own games and currently, 2011, has built up a catalog of over 300 games to date (the majority in 3D).
Their games are marketed using the Shareware model and are sold directly on the internet.
|
|
|
Toaplan Co., Ltd.
Toaplan Co., Ltd. (株式会社東亜プラン) was a Japanese game development company headquartered in Suginami-ku, Tokyo, with their development office in Toshima-ku, Tokyo. The company was established in 1984 as the development division of arcade distributor Toa Kikaku, and was best known for their manic arcade shoot-'em-ups such as Truxton, Zero Wing, and Batsugun.
|
|
|
Tom Bombadil's Software Emporium and House of Curi |
|
|
TOM Productions
TOM Productions was a German shareware development team consisting of Christian Männchen (graphics and sound) and Andreas Tofahrn (programming and documentation).
The team was active from 1987 to 1996 and released 8 games in total, most popular among them the Game of ROBOT series of action puzzle games that were among the most popular German shareware games in the late 1980s to early 90s. Distributor Boeder Software nominated the original Game of ROBOT for its Game of the Year 1990 award, and awarded Tofahrn and Männchen the title of Public Domain Authors of the Year 1990 (despite their games not having been released into the public domain).
While 1994's FlipOut was the last game developed by TOM Productions, Andreas Tofahrn kept maintaining the official website, produced Windows ports, and, as of December 2016, registration codes for all TOM games can still be purchased.
|
|
|
Tom Proudfoot Games
Tom Proudfoot Games is the moniker under which the Californian Tom Proudfoot releases his games.
|
|
|