Name
Categories
Popularity
Votes
Tommy-s-Calabresella
Action,Strategy   
1
Players bid to see who gets to be the soloist. 12 tricks are then played and if the soloist wins 18 or more points, he wins and scores the excess over 18; but if he wins less than 18 points, both of the opponents score his deficit under 18. 18 is the magic number since there are 35 possible points to be won in any hand.
Tommy-s-Camel
Action,Strategy   
1
Coax your camel across a danger-filled desert in this text adventure game. Avoid a tribe of knock-kneed pygmies chasing you, as well as other unexpected surprises.
Tommy-s-Coon-Can
Strategy   
1
The object of each game is to form melds consisting of 3 or more cards.
Tommy-s-Cribbage
Strategy   
1
Cribbage is a game for two. You play against the computer. The pack of 52 cards is used, with king high. The point (scoring) values of the cards are ace=1, face cards=10, all others=their ranks. A game is either 61 or 121 points at the user's option.
Tommy-s-Cryptoquips
Strategy   
1
Do you like solving cryptograms for laughs? This neat toy is a tool for solving cryptoquips from the newspapers or other sources, and for composing your own. Hundreds of cryptoquips are provided free with this toy.
Tommy-s-Double-L
Strategy   
1
This is a game of strategy played on a 4 x 4 grid of squares. Whoever finds he cannot move his l on his turn loses the game.
Tommy-s-Euchre
Strategy   
1
Euchre is a corruption of the word joker. It is an easy game to learn, less demanding than bridge, but a good time for all.
Tommy-s-Fan-Tan
Strategy   
1
At the beginning each player is given m chips. Play continues indefinitely as long as 2 or more players have some chips left. M is equal to 100*l, where l is the user-selected difficulty level, 1..9.
Tommy-s-Gin-Rummy
Strategy   
1
You play against the computer. The object of the game is to form your hand into "matched sets".
You can direct either the u.s. Or u.s.s.r. Forces. To win, you must destroy all the other side's cities without losing even one of yours.
Tommy-s-Zombies
Action,Strategy   
1
You are trapped in a remote farmhouse with zobmbies coming in from the fields in small groups. You must fight them and hold out until dawn.
Tomtris
Strategy   
1
Players are presented with a playing field and a continuous stream of falling blocks. The goal is to rotate and move these blocks to form complete horizontal lines.
Tracassin
Logic,Strategy   
1
Tracassin offers you three games in one: the Target, the Road to Slide (the town where these games are rumoured to have been invented) and the most famous, the most difficult, the 'A' Game.
Tracksuit-Manager-2
Simulation,Strategy,Sport games   
1
Like other management sims, you take control of a football club, managing aspects such as Team Selection, Tactics, Player Transfers and others.
Pictures of players are shown at the right side of the screen with the best player at the top and worst at the bottom. It provides you four difficulty levels out of which you may select any one or else, you can decide your own settings.
TrainBall
Action,Strategy   
1
The object of the game is to run several trains as long as possible, as fast a possible without letting another train crash into your train and without hitting a death button or a black hole.
Transport-Tycoon
Simulation,Strategy   
31
Is a two-dimensional game whose story is related to business strategy. In the game, the player plays the character of a businessperson who is the owner of a transportation enterprise. The player can challenge the contenders and make profits by transportation of man and material.
Transport-Tycoon-Deluxe
Simulation,Strategy   
31
Is a two-dimensional game whose story is related to business strategy. The player plays the character of a businessperson who is the owner of a transportation enterprise. Also, the player can challenge the contenders and make profits by transportation of man and material.
Trek
Action,Strategy   
3
This game is the result of hundreds of hours of constant refinement to make skill and strategy the main factors in determining the winner.
Trevor-Sorensen-s-Star-Legions
Simulation,Strategy   
3
Is a game of planetary invasion and conquest in the Star Fleet series, which to date has included Star Fleet I and Star Fleet II.
Tribolo
Logic,Strategy   
3
Tribolo is a Reversi game played with three players on a 16×11 grid, and there are unplayable squares scattered across the board which block capturing and create additional opportunities for groups of pieces to become uncapturable.
Troddlers
Logic,Strategy   
1
In this game, you are a wizard and you have to make the little creatures called Troddlers to find their way out. The game starts with simple levels and gets more interesting as it progresses and at each level you complete you get a code that is required to enter the next level. It's basically a puzzle game and there 160 puzzles.
Twilight-2000
Strategy,RPG   
1
The Twilight 2000 highlights aftermath of third world war. The war has been followed by the nuclear war with different consequences. The military unit of the Twilight 2000, got its standard in Central Europe, which put emphasis on the depict military and the social systems.
Ultimate-Cards
Logic,Strategy   
3
A set of card games. Magicode games had a very distinct, "clean" shareware look. They didn't have much in the way of music or flashy animations, but they were incredibly stable and loaded almost instantly. It was the kind of game your parents would keep on the office computer to play during a lunch break.
Ultimate-Domain
Strategy   
8
Each level is time-based, which makes it necessary for the gamer to be swift enough or else restart from the beginning. The plot begins with the player selecting four settlers, with each one designated different tasks ranging from that of an architect to a farmer, who play important roles in different seasons.
Ultris-The-Ultimate-Tetris
Action,Strategy   
2
Your goal in Ultris is to make solid horizontal lines. You must move and rotate the bricks until a line is made. When a line is made, it will disappear, and everything above it will drop down. Every ten lines you make, the level will go up, and the speed will increase.
UMS-II-Nations-at-War
Strategy   
3
The game offers three historical scenarios: Alexender the Great's reach for world domination from Spain to India, the Assault on Fortress Europe from 1st of June to 31st of July, 1944 and an event where Napoleon's forces wanted to cross the English Channel on 5th August, 1905. The number of players to wage the war simultaneously is to be decided.
The game offers the player to choose from four battle scenarios Arbela, Hastings, Marston, Gettysburg and the battle of Waterloo, with complete omission of the Prussians. The game involves two stages, the first where the player decides whether to attack or to defend. It is then followed by setting the moves by deciding the formation, numbers, and speed of the troops for a maximum of eight turns.
Wall-treet
Strategy   
1
The player assumes the role of a wall street stock broker. The game starts by testing the player’s knowledge of stocks and shares and the basics of trading by asking a variety of questions. Each correct answer gives the player some money to use during the game.
Walls-of-Rome
Strategy   
1
Play the ready scenarios, separately or in campigns, or use the editor to combine and modify the troops and maps in myriads of ways. Extensive research and design experience give Walls of Rome an exciting depth of strategy, level of reality, and height of enjoyment.















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