Name
Categories
Popularity
Votes
Country-of-Fools
Strategy   
1
The game involves solving puzzles, collecting and using items, and interactions with characters and objects leading to several humorous moments.
This game contains the dice game Yacht and Dominoes.
Creation
Adventure,Strategy   
1
The player is entrusted with underwater patrol duty and gets to drive a submarine deep in the sea and watch dolphins and other sea creatures from a close range. The goal is to do a visual survey of the terraforming progress and report any irregularities to the authorities.
Creative-Contraptions
Logic,Strategy   
1
There are many levels in the game with each level comprising of one or two puzzles. There are three modes available, each with different levels of difficulty.
Crime-Fighter
Action,Strategy   
1
Aim of the game is to reach the highest rank, "Boss of the underworld". If you play the game with several players, the player wins who reaches this rank first.
Cross-of-insanity
Logic,Strategy   
1
Rotate the squares until all the squares of each color are in order. There must not be any squares separating another color group. In order to win, position all the squares as shown in the sample. The squares colors may be interchanged.
Crush-Deluxe
Action,Strategy   
1
The game is where you could become the Coach of a rugby team with the players from far future. The players will be from different galaxies and each species has their own unique powers.
Crux
Logic,Strategy   
1
Crux is a colorful puzzle/game in which players try to achieve high score by placing multicolored cross-shaped pieces (cruxes) on a grid so that only crux-arms of the same color are touching.
Custer-s-Last-Command
Strategy   
1
The game is based on the infamous Battle of the Little Bighorn fought in 1876 between the 7th cavalry regiment of the United States Army and the combined forces of a few native American clans. The battle ended with a massive victory for the Native Americans over the US Army.
Deadline
Strategy   
1
Strategy and tactics game. It is based on an anti-terrorism storyline and uses strategy and real-time action plans to create the most interesting game play.
Can you change the course of history and defeat Rommel sooner than Montgomery did at El Alamein?
Die-Siedler-von-Catan
Strategy   
1
To win, you must have 10 Victory Points at the end of your turn.
Digital-Downs
Simulation,Strategy   
1
Like an actual race track, the game offers different types of bets with varying levels of risk and reward, allowing bettors to choose their strategy. The player gets to bet if the horse will win the first, second, or third places.
Digital-Warriors
Simulation,Strategy   
1
The main objective is to program the tank to succeed in various trials by navigating through obstacles and engaging enemies. To achieve the goal, the player must develop a program that dictates the tank's actions, such as movement patterns, shooting, mining, and radar usage.
DIMENSIONIC
Strategy   
1
The player will find themself confined in the zeroth dimension and must break free by traversing through the three dimensions till they reach the fourth. The task is to generate enough entropy fuel by setting up a network of factories at every dimension to use the trans-dimensional portal and move to the next portal.
Dino-Wars
Action,Strategy   
1
This game tells the story of two different dinosaur groups. The last hope for both groups to continue existing depends upon the birth of a new leader that will incorporate the skills, fighting powers and intelligence of all dinosaur races.
Disappearing-Balls
Logic,Strategy   
1
The objective is to arrange or match the balls in the gaming board to make them disappear. The balls of the same color must be grouped together to make them disappear.
Discovering-America
Adventure,Strategy   
1
The objective is to spread the word of the Gospel and collect treasures that can replenish the treasury back home. Accumulation of wealth would involve trading, tactful negotiation with the natives, and sometimes clever manipulation.
In 1492 Columbus discovered America - for God, Gold and Glory. 500 years later this is your chance to discover a new world.
Dobbel
Simulation,Strategy   
1
This board game simulation features five dice and a playing card with numbers displayed on them. The player must throw the dice and add up the numbers to mark the subsequent number on the playing card. The numbers range from 1 to 30.
Dots
Logic,Strategy   
1
Dots is a strategy game for two to four players. The object of the game is to capture as many squares on the board as possible by either cloning a piece or moving and capturing, or to have the most points at the end of the game.
Dotso
Logic,Strategy   
1
The objective of Dotso is to create boxes by drawing four sides of a box. Each player takes turns drawing a line either horizontal or vertical on the game board. The player with the most boxes created at the end of the game is the winner.
Double-Cross
Strategy   
1
The goal is to build a solid connection between two sides of the playing board. Each player tries to connect their sides while blocking their opponent's attempts to do the same.
DoubleLink
Logic,Strategy   
1
The purpose of the game is to eradicate the existence of the "Meanies." Meanies appear as multi-colored frowning faces. Each succesive level has three more meanies than the previous one. Level zero begins with three meanies.
Doubolo
Logic,Strategy   
1
The object of the game is to have the majority of your color squares on the board at the end of the game.
The object of VIDEO POKER is to assemble a hand of five cards forming the most valuable combination possible.
Dragon-Isles
Strategy   
1
The player assumes the role of the leader and will command an army of warriors and civilians. The group must travel from island to island, defeating the enemies, gathering resources, and reinforcing troops.
Dragonriders-of-Pern
Strategy   
1
The player assumes the role of a representative of an important wyer and is tasked with negotiating with the other wyers, winning their confidence, and working out a strategy effective enough to save the planet.
Drak
Action,Strategy   
1
The mode you choose modify the reaction of the blocks between them and the goal of the stage. There is five differents modes. The normal mode of Drak consists of all possible blocks. The object of the game is to eliminate as many lines as possible.
Draw-Poker
Simulation,Strategy   
1
The game is Five Card Draw. Each player starts with $2000. A player must have a pair of jacks or better to open the bidding.















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