|
Categories |
|
Votes | |||
|---|---|---|---|---|---|---|
|
You can create your players and even your team with the help of the customization option.
|
||||||
|
This game has marked a beginning and an end at the same time. It was the last game to be introduced in the second generation and the first game of the third generation. This new generation has changed the way we look at sports games.
|
||||||
|
Is an early DOS chess game where players can compete to a checkmate against the computer. It features basic chess moves on a black and white chessboard. There’s no multiplayer game, so it’s only you against the computer AI that can sometimes surprise you.
|
||||||
|
The object in Chinese Checkers is be the first one to move all your marbles to the opposite side of the board.
|
||||||
|
You can compete against, Spoon Sa, Mum, Knife Thomas, Mr. USA, Mc Dana, Mr. Iraq, Driver Brown, and so many strong players. The rules of Chinese chess are similar to classic chess to some degree but there are some key differences you must learn before you can succeed.
|
||||||
|
The gameplay follows a puzzle pattern whereby in every stage, you have a mission objective at a side tab. This objective displays how you must configure your train before you can proceed.
|
||||||
|
You can play it with your friend or compete with a Robot player. This game offers 30 different grounds where you can compete with your opponent.
|
||||||
|
The rules followed by Club Backgammon are similar to that of a classic board game. The player uses the cursor to click on the board and move pieces on the board or throw the dice. The game features some additional options for customization.
|
||||||
|
You play the part of one of the ten suspects in the game. The setup screen lets you choose the suspect you wish to play and the suspects to be played by your opponents. Each suspect card has a panel underneath.
|
||||||
|
Play chess from the comfort of a computer without any gimmicks or tricks. It’s real-life chess that also offers a wide range of options.
|
||||||
|
The player has to play the educational board game logically to succeed in it. Columbus discovery is a single-player game and can be played using a mouse or keyboard.
|
||||||
|
Players have options though. It’s possible to play from a 2-dimensional overhead perspective or a 3 dimension perspective. In other attempts to add a humorous edge to this serious game, the chess pieces can be swapped with teddy bears as pawns, or the king as a king statue.
|
||||||
|
Game that allows you as a player to manage a construction corporation. You are the ruthless real estate player and you are allowed to do anything to make sure you get ahead of competition.
|
||||||
|
Your goal is a monopoly and complete dominance which is only possible through buying out the competition using every financial means. Inspired by real stock market dynamics, this game tests player's business acumen and skills to reach victory.
|
||||||
|
The game involves solving puzzles, collecting and using items, and interactions with characters and objects leading to several humorous moments.
|
||||||
|
This specific bundle contains two distinct games: Yacht: A dice-rolling game based on the popular game Yahtzee. You aim to roll specific combinations of numbers (like full houses or large straights) to accumulate the highest score. Dominoes: A classic tile-matching game where the goal is to empty your hand of dominoes by matching numbers on the board, outmaneuvering the AI to score points.
|
||||||
|
Is part of Crazy Nick's collection of mini-games modeled after popular franchises. This one follows the adventures of Robin hood featuring three mini-games.
|
||||||
|
The player is entrusted with underwater patrol duty and gets to drive a submarine deep in the sea and watch dolphins and other sea creatures from a close range. The goal is to do a visual survey of the terraforming progress and report any irregularities to the authorities.
|
||||||
|
There are many levels in the game with each level comprising of one or two puzzles. There are three modes available, each with different levels of difficulty.
|
||||||
|
Aim of the game is to reach the highest rank, "Boss of the underworld". If you play the game with several players, the player wins who reaches this rank first.
|
||||||
|
Rotate the squares until all the squares of each color are in order. There must not be any squares separating another color group. In order to win, position all the squares as shown in the sample. The squares colors may be interchanged.
|
||||||
|
Crux is a colorful puzzle/game in which players try to achieve high score by placing multicolored cross-shaped pieces (cruxes) on a grid so that only crux-arms of the same color are touching.
|
||||||
|
The game is based on the infamous Battle of the Little Bighorn fought in 1876 between the 7th cavalry regiment of the United States Army and the combined forces of a few native American clans. The battle ended with a massive victory for the Native Americans over the US Army.
|
||||||
|
It is based on an anti-terrorism storyline and uses strategy and real-time action plans to create the most interesting game play.
|
||||||
|
Can you change the course of history and defeat Rommel sooner than Montgomery did at El Alamein?
|
||||||
|
What if you are given a chance to design your own model of car? Isn’t the thought itself exciting? Here you get to design it in real through Detroit, a business simulation video game.
|
||||||
|
To win, you must have 10 Victory Points at the end of your turn.
|
||||||
|
Like an actual race track, the game offers different types of bets with varying levels of risk and reward, allowing bettors to choose their strategy. The player gets to bet if the horse will win the first, second, or third places.
|
||||||
|
The main objective is to program the tank to succeed in various trials by navigating through obstacles and engaging enemies. To achieve the goal, the player must develop a program that dictates the tank's actions, such as movement patterns, shooting, mining, and radar usage.
|
||||||
|
The player will find themself confined in the zeroth dimension and must break free by traversing through the three dimensions till they reach the fourth. The task is to generate enough entropy fuel by setting up a network of factories at every dimension to use the trans-dimensional portal and move to the next portal.
|
||||||