BORODINO follows a series of Napoleonic war games that allow players to review some of the most historic wars of the 1800s. Going back to 7th September of 1812, this game takes us back to the Russian village where Napoleon’s army squared off with the Russian army.
The graphics offer an elementary 3D perspective where players view the battlefield from the top, issuing commands by typing certain preset inputs. Names of commanders, their tasks, and their evaluation all come up in front of the green background that represents the battlefield. Requests from commanders of battalions followed by their names and their role in the war pop up at the bottom of the screen.
In place of action buttons or combo attacks, this game depicts the battle on a viewing basis, using commands to make the army act according to how they did historically. The various battalions, grouped in separate parts of the screen take the form of a pixelated brown image, the green expansive field contrasts with the blue sky with some level of graphic detail. BORODINO is less about the gameplay but more about what players will take away from the game, what lessons they’ll learn, and how that’ll enrich their knowledge of history.
Borodino offers an entertainment perspective to one of the most historic battles in the world. In doing so, it familiarizes players with historical events to help them learn more. Even though it’s mostly grounded in gaming and fun, it’s no doubt much more educational.
Turcan Research Systems Limited
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