Name
Categories
Popularity
Votes
Freedom-Rebels-in-the-Darkness
Action,Strategy   
1
Is all about the dark knights who paved way for the present freedom after the worst influences of the western slave trade that afflicted majority parts of the Latin America, and Africa.
From-Corner-to-Corner
Logic,Strategy   
1
Each player aims to maneuver all the balls from the corner of the player to the opposite corner of the field at an increased speed than others.
Front-Lines
Strategy   
1
The player commands his army comprising of some of the US forces. The opposing forces respond to a corporate conglomerate. The roles of supply assets, defensive, and offensive must be balanced properly.
Frontline
Strategy   
1
The squad-level strategic tactic features numerous scenarios of Monte Cassino in 1994, Stalingrad I 1943, Guadacanal in 1942, Pegasus Bridge in 1944. Along with this, the game includes two tutorial missions. The player takes command over an infantry squad which consists of 10 men.
Full-Metal-Planet
Strategy   
1
Your mission: land your spaceship, get a maximum load of are, disintegrate or get hold of the precious equipment of the rival companies and, if possible, capture their own spaceship bursting with are.
Funball
Strategy   
3
It is like the checkers where you have to put your ball on the opponent’s side while the opponent is trying to do the same. Most of the concepts are the same.
Galactic-Conqueror
Action,Strategy   
1
The player is based in a space station termed Gallion. In the game, as the enemy forces are about to reach the space station, the player strikes the planets that are controlled by the enemies.
Galactic-Conquest
Strategy   
1
Is a multiple player conquest game similar to the board game Risk. Players control planets, and attempt to take over the galaxy by sending waves of attack forces to other planets.
Galaxy
Simulation,Strategy   
3
You are from a starship Amada and you need your ships to the other stars to get the useful resources from there.
It allows the user to play against the dealer without any other players or to play with up to 4 other players at the table.
It allows the user to play against the dealer without any other players or to play with up to 4 other players at the table.
Gambys
Strategy   
1
To win, a player has to piece together these images that have degenerated over time, like putting back the pieces of a jigsaw puzzle.
Gavrila
Strategy   
1
Gavrila is the title given to a pleasing loader in Russian. The loader is instructed by the player to solve the weighting mazes or puzzles in the specified restricted time to earn points.
Gear-Works
Logic,Strategy   
1
The task of the player on each stage is to utilize the count of gears of one of three distinct sizes to make sure that all the cogs are connected together. All this needs to be completed before the engine gets overheated.
Gemfire
Strategy   
4
Marvelous war strategy from KOEI game collection. The game offers the advanced military strategy and even multiplayer support, but only at the shared screen.
Gender-Wars
Action,Strategy   
1
You need to conquer all 14 missions and defeat the enemy then humankind can restore some sanity to the population.
Genewars
Strategy   
21
Three races fight for control of several planets full of life. Once the inhabitants of Planet Earth finally got it together enough space travel-wise to explore outside the solar system, they discovered that there were three other races doing exactly the same
Genghis-Khan-Positive
Strategy   
1
The game mainly focuses on territory management. The player needs to administer numerous activities that enhance their regions. The battlefields in the game are hexagonal tile-based. In the game, the players can command the unit groups with the aim to defeat the army of the enemy combatants.
Genocide
Strategy   
1
Genocide is a four player game of tank warfare. Each player takes it in turn to aim and fire a missile of some sort at an opponent.
Get-5
Logic,Strategy   
1
The aim of this game is to place 5 of your `marbles` in a row, horizontal, vertical or diagonal. Your opponent is the computer who obviously also tries to place 5 of his pieces in a row and win himself.
Get-Lost-
Strategy   
1
Your objective is to find your way through all fifty mazes in the shortest amount of time possible. When you finish each maze, you will be rated in comparison to different animals.
Gettysburg
Strategy   
1
Use the arrow keys to scroll the map. To move the units you must have the num lock key depressed. The 7 moves the blinking unit up-left.
Ghenghis-Khan
Strategy   
4
Strategy game that is roughly contemporary to Romance of the Three Kingdoms and Nobunaga's Ambition, but focuses instead on global domination (at least in the old world sense) around the 12th century.
Ghenghis-Khan-2
Strategy   
4
Strategy game that is roughly contemporary to Romance of the Three Kingdoms and Nobunaga's Ambition, but focuses instead on global domination (at least in the old world sense) around the 12th century.
Global-Conquest
Strategy   
1
The goal of Global Conquest players is to discover and conquer the world. The conflict in Conquest lies in the fact that all players have the same goal and there can be only one winner.
Global-Domination
Simulation,Strategy   
1
The goal of the game is to control every territory on the map. You do this by building and moving armies, destabilizing enemies, spying and making deals with other rulers.
Global-Effect
Strategy   
1
Control of cities and civilizations is handled from central control points. You are one of these governments' leaders, assigned control of a new or existing world population with instructions to look after and care for it.
Go-Simulator
Logic,Simulation,Strategy   
3
Is the adaptation of the classic game board of China and Japan known as “Go”. The origin of the game ‘GO’ dates back to the Zhou dynasty of China.
Grand-Slam-Bridge
Strategy   
1
The game provides multiple options and is fairly simple even for those who are unfamiliar with the rules of Bridge.
Gravity-Wars
Strategy   
1
The players choose ships and try to shoot down each other by specifying angles and initial velocities for the missiles.















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