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Disciples must be trained in Sword Fighting, Hand to Hand Fighting, and Divination, i.e., they must be successful in one session of each type, before an Adventure may be started. Once a disciple has been trained, you may Begin an Adventure by pressing "B" at the Book of Moebius menu.
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You are a mole and your only purpose is to kill the other moles. Playing MoleZ is a great way to free aggressions. Violence and blood are essential parts of this game, and there are lots of both! There are many different weapons, with all have several unique features, to be used as tools for slaughter. The game is simply as realistic as a 2D mole fighting game can, without having to compromise in playability.
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An easy-to-use and fun math program for kids age 4 to 14. Has tutorials and arcade type games. The tutorials have multiple learing levels so your child will never outgrow them. Has instruction for addition, subtraction, multiplication, division, and prealgebra math.
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There's an apple in the tree. And what monkeys see, monkeys want. How about helping out? Just stack the monkeys so they can reach the apple. But remember, a big monkey would never think of sitting on a little monkey.
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You play as an unlucky man who gets arrested for violating a traffic light and sentenced to jail time. His escape is your mission in this 1996 game made and published by Taff System in South Korea. Its illustrations are cartoonish but with some creativity in the setting.
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If you like to play Monopoly but, are unable to find a partner then your problems are solved. In this Monopoly game the computer is your opponent. Watch out though, for he is not easily beaten.
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The story starts when Johnny's dog Tex is kidnapped by the Count, along with hundreds of other pet dogs and cats. Kill all monsters and save your Dog in this monstrous arcade game.
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You are Captain Zoom, trapped in another world, surrounded by active eerie creatures. Filled by a strong yearning to escape back to the world of your loved ones and friends, driven by that one desire to the point of obsession, you must escape, yet you are surrounded by enemies who are totally against your victory.
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Monster truck game series is filled with crashing, racing and lots of action. The players are given the opportunity to choose amongst 12 monster trucks. Later on, they are made to compete with the AI generated players.
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The game of Baccarat is simple to play. You can bet on the Players side, the Bank side, or on a Tie Hand. Four cards are dealt, the first and third to the Player's Hand, the second and fourth to the Banker's Hand.
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The game takes place inside a labyrinthine underground pyramid full of traps, obstacles, enemies and treasures. Similarly to other pyramid-themed games, the player is shown the rooms one by one in a flip-screen manner, Montezuma's Revenge plays more like an arcade/adventure game, where you must pick up items to get further in the quest.
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There are four skill levels to this game, a piece of brain is being held on each skill and fun level. The levels are all quite different in a skill and fun sort of way, but all have different things in common. Good things like sausages, eggs, beans, spam (skill) and cheese (fun) and bad things like dead parrots.
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As a Moon Buggy driver, your objective is to travel across the surface of the moon as quickly as you can. While you progress on your journey, you'll encounter huge craters, exploding land mines, and moon rocks on the lunar surface.
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Your job is to create a base in Moon with the help of your teammates. The goal is to create a base, colonize it with and then keep it sufficient with the earth supplies till you make it self-sufficient.
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You play as a young American detective invited to Cornwall, England, by your friend Tamara Lynd. She has recently moved into Tresyllian Castle after getting engaged to Lord Jack Tresyllian. Tamara believes her life is in danger: She is being haunted by the "White Lady," a ghost that has allegedly plagued the castle for centuries. Someone appears to be trying to scare—or murder—her before the wedding. Your goal is to explore the sprawling castle, interview suspects, search for hidden passages, find a rumored treasure, and unmask the phantom before it's too late.
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You begin your moonshining equipped with Billy Joe's basic and beaten up jalopy wagon. But as you gain more money delivering moonshine, you can spend it on new engine parts and tyres at Sam's garage.
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A very scared time is upon the people. A time that decends once every thousand years. The first warrior to compete "The Quest of the Moonstones" will recieve the great blessing. But any warrior considering such a quest must be prepared to wander the surrounding land, enduring many hardships, risking life and limb all the while.
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Is a decent conversion of Michael Jackson's famous musical movie into a game. It follows the same story as the movie where you play Michael Jackson on his quest to save the kids from the clutches of Mr. Big. Set against the backdrop of a world-class musician, this game would be remiss if it didn’t incorporate some of Michael Jackson's signature styles, dance, and gestures.
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The game takes place in the fictional community of Moptown, home to colorful fictional creatures called Moppets. The fundamental goal of the game is to teach young children (primarily ages 6 to 10) critical thinking, pattern recognition, spatial reasoning, and matrix logic—concepts often omitted in traditional early math curricula.
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You must learn to aim the ball so that you can eat holes into the blocks and hit things in the right order. For example, try to hit the ball splitters just before going on to a new wave. If there are a many blocks that shrink the paddle on a screen and just a few paddle-expanders, try to hit all of the shrink-boxes first. Then hit the expanders and you will enter the next screen with a large paddle. This applies also to the catch-ball and anticatch-ball boxes. Also, learn to use more than 1 key at a time during emergencies.
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This stunning dungeons and monsters game contains 25 levels of the most realistic 3D imaging ever seen in a computer game. Battle monsters ranging from groups of flying creatures to groups of female warriors, to water creatures who inhabit flooded sections of the dungeon.
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You must make it to the end of the suspended pathway. This would be easy if not for the robots who have been instructed to kill you. You will have to invent clever traps which can stop the enemies. This would also be easy, but they become more clever as you proceed. Remember to move efficiently since each move costs two points from your score.
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The objective of the game is to pick up the diamonds that are distributed throughout the playing fields. In many cases you will have to move the bricks around in order to get all of the diamonds.
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This distant relative of the Bridge card game so popular on Earth, is played frequently in the finer taverns of Moraff's World. You will play against Devilishly clever monsters as you try to use your puny human brain to defeat them.
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Is a classic DOS memory-matching puzzle game developed and published by MoraffWare (created by Steve Moraff) in 1992. It takes the rules of traditional Concentration (the tile-flipping memory card game) and rethemes it using the idiosyncratic, hand-drawn monster artwork from Steve Moraff's iconic First-Person RPGs, such as Moraff's Revenge and Moraff's World. Cards are laid out face-down on an 8×6 grid (48 cards total). You flip two cards at a time to find matching pairs of monsters. Supports single-player and two-player turn-based play. Players score points for successful matches, and a turn continues until a player fails to make a match.
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Clear the screen of tiles by finding and matching tile pairs. Each screen contains 36 sets of 4 matching tiles. Thus, for each individual tile, there are 3 matching tiles at the start of a game.
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Left wall of mini-table: 25-50-100 points if not lit, 250-500-1000 when lit Lighting 1-4 at the top is worth 400 points Five free balls for catching all 5 balls "R" releases balls if 3 or more are caught Free ball every 10000 points.
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Experience makes a character more powerful. This means more spells points, more health points, and other good things. The quest for experience is a key part of this game. Experience is obtained by killing monsters, but only takes effect after you stay at an Inn.
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The object of the game is to collect all, or the most coplete set, of one type of stones in one round, or hand, of trading. Players are paid the face value of the stones they have at the end of each round.
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Temt-tris is a falling-blocks game where you try to fit the blocks into the pattern below each time a row is completed {solid blocks all the way across the board}. It is removed and your score increases. Centris is like temt-tris except that blocks don't fall down. And they can be placed on any side of the playing field. When any row or column is completed. It is removed and your score increases.
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