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The games are card memory games, where you select two cards from the selection in a bid that they are a matching pair.
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In Mickey’s Runaway Zoo both Mickey and Goofy team up to return all of the animals back to the zoo. This is done by a series of screens for young children to start visually identifying numbers incorporated into vivid color landscapes.
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While out walking Pluto, Mickey Mouse stumbles upon a spaceship. Investigating the inside, he is briefed by the ship's computer named XL30, who explains that the ship is from the planet Oron in the Alpha Centauri star system.
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The player controlling Jack travels through the labyrinth of rooms, avoiding the dangerous enemies along the way, while collecting as many bombs and treasures as possible. If the timer reaches zero, or Jack touches an enemy he will die causing a loss of play.
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Mindfighter is set in a dystopian post-apocalyptic world following a nuclear holocaust. You play as Robin, a young boy who slips into a coma after being caught in a nuclear explosion. While his physical body remains unconscious, his mind acquires powerful telepathic and psionic abilities. Robin’s subconscious projects his "mental self" into a bleak future world controlled by a tyrannical dictator named The System.
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Your mission is to save yourself and to regain your memory. There are a few tricky puzzles to solve and saving the game at various spots is recommended.
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The game takes place in a dystopian future where civilization is collapsing into chaos and violence. To save humanity, you—an unnamed protagonist—must use a telepathic machine called the Mindwheel. The goal is to navigate the Mindscape (a collective telepathic dimension) and enter the consciousness of four deceased historical figures to retrieve their unique wisdom and unlock the Wheel of Wisdom: Dr. Hans Vane: A pacifist and martyr. General Kleiss: A brutal, fascist dictator. Bobby Fletcher: A hedonistic, tragic rock star. The Poet: An ancient, archetypal artist. Each mindscape reflects the inner psyche, trauma, and memories of the character, creating four distinct, often hallucinatory worlds to explore.
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Introduce your child to this charming and exciting world of reading and problem-solving. With the help of the friendly Bookwyrm, children embark on a fun and exciting learning adventure. Along the way, they will be asked learning adventure. Along the way, they will be asked questions, given directions, and faced with puzzles based on their favorite fairy tales.
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Is one of the finest educationally entertaining video games released in 1991. The plot starts with a young child who plays the avatar of the player going into a jolly ride into the dreamland when he is put to sleep by his mommy. The child has entered into the world of Mother Goose who needs his help to rearrange the goofed up nursery rhymes.
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You are Captain Zoom, trapped in another world, surrounded by active eerie creatures. Filled by a strong yearning to escape back to the world of your loved ones and friends, driven by that one desire to the point of obsession, you must escape, yet you are surrounded by enemies who are totally against your victory.
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You play as a young American detective invited to Cornwall, England, by your friend Tamara Lynd. She has recently moved into Tresyllian Castle after getting engaged to Lord Jack Tresyllian. Tamara believes her life is in danger: She is being haunted by the "White Lady," a ghost that has allegedly plagued the castle for centuries. Someone appears to be trying to scare—or murder—her before the wedding. Your goal is to explore the sprawling castle, interview suspects, search for hidden passages, find a rumored treasure, and unmask the phantom before it's too late.
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Is an interactive adventure game in which you must accomplish the mission of Moses - leading the Children of Israel from their bondage in Egypt to the promised land. It won't be easy, for many pitfalls and puzzles stand between you and successful completion of your mission. The attention to historic detail and the lighthearted tone of the game makes Moses an enjoyable experience for any age.
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You are Sam Frost. You fix things. You´ve been hauled out of prison and coerced into uncovering what´s killing the clientele at the Alexandria, a resort where the wealthy indulge in intense synthetic "vacations". With four days to solve the murders, you´ll need help from the resort´s bizarre patrons just to stay alive. To make matters worse, you´re a virtual-reality addict, subject to black-outs. You´ll be lucky to distinguish the real world from the virtual one. So, welcome to the Alexandria ... where there are many ways to die but only one way to live.
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In Murder Club you take the role of hardworking, no-nonsense police detective J.B.Harold. You've just found out that your partner, Judd Gregory, has suffered heart attack and has left this city's most baffling murder investigation in your hands.
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A murder has been committed on the luxury cruise ship S. S. Hedonist. As the ship's detective, your job is to discover the identity of the murderer as soon as possible, to avoid disruption of the ship's routine and needless aggravation of the Hedonist's wealthy passengers.
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Another hard to find game from the same company that developed The Case of the Cautious Condor. In this murder mystery you guide Nick, great-nephew of the late Randolph Steere, through the rooms of the haunted Steere mansion. Nick aims to find out where is the last Randolph's will, and how did he really died. There is a limited time for gathering clues through observations and talking and listen to people. Game play is non linear but, because of the time limit, you must be careful when choosing options. The graphics recall the comic book style, no animations, just pictures with voices and music.
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It is the year 1938 and you and your companion have just boarded the S.S.Bourgogne luxury cruise liner. With 14 decks and countless staff to serve you, this will be the vacation of a lifetime.
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MURDER ON THE ZINDERNEUF has all the elements of a classic mystery: plot and counterplot, clues and red herrings, a host of suspicious characters with secrets to hide, and, naturally, a famous detective to sort things out: you.
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A terrible murder has been committed by someone staying in the house. The police have been called, but who knows if the murderer will still be here when they arrive?..
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Unlike the previous installment where the game was set in a picturesque city, here in the sequel you are taken to the confines of a space station. The game is controlled using the left click button of the mouse. The aim of the gamer is to save each crew member from dying, for which the player has to identify the murderer as soon as possible.
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Get your spyglass, camera, and telescope ready because you are about to solve a series of murders plaguing the city of Venice. Your job as a private detective is to solve these mysterious murders under the five-hour deadline, which the terrorists set.
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The town museum has been sneaked in by someone who has turned the place chaotic. It is the work of you as the player to solve the mystery and restore back the museum with the help of your robot companion MICK, who is always ready to help the player, whenever they feel hit by a block. The player encounters a number of subjects starting from astronomy, mechanics to history. The player is required to go through a small maze in the start to retrieve the card keys without which it won't be possible to open the museum door.
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The harbour surroundings and the atmospheric and cultural sceneries are all a reflection of this fascinating city And this is where the crime took place - the crime which you must solve! The game gives you several aids to help you unravel the mystery.
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You play as Poseidon, the sea God, on his quest into the Underworld to find the Dark Helmet of Hades. As you probably know if you are a Greek mythology fan, Poseidon controls the element water, while hades control fire, so that is no doubt going to be an interesting clash.
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A player can make a communication with people of the planet within the city. The player would manage a 3D grid to access his skill. Here, different real-world locations led to different grid sectors. The gameplay develops the plot and enriches the immersion.
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Meet Nigel, the fearless Scotsman who takes on the world - camera in hand-in search of the perfect photograph. As he journeys to the ends of the earth and back shooting roll after roll of film, Nigel discovers a world of adventure.
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Is set in Prague, with a storyline where Jack Spade and his wife Angela return after years abroad. Jack Spade's memories of their childhood are vague and his dreams hint at their horrors in his dreams.
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In Nippon Safes Inc. you will experience the misadventures of our three friends against the backdrop of the Japanese metropolis of Tyoko. In this piece of fiction, the three stories proceed alongside one another and are indissolubly linked. You may decide to solve them one at a time or to alternate them.
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Enter into battle against the forces of the evil Gir Draxon on the nine worlds of the Nova 9 system. Maneuver through force field mazes, use land formations to leap obstacles and launch airborne attacks.
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You're in the depths of your own worst nightmare...but this time there's no waking up. Lost and alone in a dangerous and alien world you must discover where you are, how you got here... and how you're going to get out.
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