Name
Categories
Popularity
Votes
21
21
Simulation,Strategy   
1
Like a real card game, both the computer and the player must wait their turn and strategize how they are going to deal the highest hand without exceeding the limit. Players have the option to stand, hit, split, surrender, or double.
Action-Stations-
Simulation,Strategy   
2
ACTION STATIONS! has taken the wargames of the 1930’s to their ultimate expression, incorporating modern computer modelling techniques (similar to those taught at the Naval Postgraduate School) with an enormous historical data base.
African-Desert-Campaign
Strategy   
1
The object of the game is to destroy your opponents army and gain control of the Suez Canal. No matter what the circumstances are, you want to control as many of the bases as you can. If you control 0 bases you will receive 0 new supplies.
Alex-the-Allegator-2
Strategy   
1
Is a puzzle game for one or two players. Place your tokens in turn on the board or slide a row or column. All in order to wipe the board from your own tokens. But beware, you must also have a higher score to beat your opponent.
Alpha-Storm
Action,Simulation,Strategy   
1
You must fly your {re-decorated} Eradicator Prototype around the galaxy searching for the six pieces of the Stasis Device. When you have all the parts you must attack the Black Ship with a Nova Bomb used at full intensity. This would normally destroy you too, but the Stasis Device removes you from time and will therefor save you....
Arithmetic-Games-Set-1
Strategy   
1
You can play a single-player against a computer or multiplayer with another person. It is a turn-based card game that allows players to play two types of games, Beano, and rockets.
Assimilation
Logic,Strategy   
1
Assimilation is a very simple game to play, but very hard to master. Your goal is to assimilate the opponent before the opponent does the same to you. It is war. Do not feel sorry for the opponent, he is there to take you down.
Automon
Strategy   
1
The rules of the game are mostly similar to the board game Monopoly, with a few added features.
Baron-The-Real-Estate-Simulation
Simulation,Strategy   
3
The game puts the player in the shoes of real estate investor, with the main focus on purchasing and selling of properties over time and make ample money.
Battlecruiser-3000AD
Simulation,Strategy   
1
You are the commander of one of Galcoms premier warships. Your primary mission is to resolve conflicts with a show of force. It's that simple.
Battleship-1991
Strategy   
1
The object of the game is to sink my navy in the fewest number of shots, before I sink yours. The game board is divided in two sections. You will place your navy on the left, I will place mine on the right.
Begin-A-Tactical-Starship-Simulation
Simulation,Strategy   
1
The object of Begin is (as usual) to destroy the enemy fleet before they destroy you. You will receive an evaluation of your performance at the end of the action. Your enemy is tough and experienced. He will do his utmost to destroy you with whatever fleet you give him.
Bicycle-Poker
Strategy   
1
Your PC deals the cards and arranges the game, making complex variations of draw and stud poker easy to learn and play. While Anyone can learn to play poker, to play well requires a balance of wits and guts.
At the beginning of each game, five items and the name of the city to which they must be returned are displayed. After you have reviewed the list of items, press any key to continue.
Buzz-Aldrin-s-Race-into-Space
Simulation,Strategy   
9
You start as the Director of a space program based in America or Russia. The game is surprisingly very subtle and an in-depth game. From training astronauts to deciding which space mission to launch, this game is quite challenging and exciting to play.
Country-of-Fools
Strategy   
1
The game involves solving puzzles, collecting and using items, and interactions with characters and objects leading to several humorous moments.
Creation
Adventure,Strategy   
1
The player is entrusted with underwater patrol duty and gets to drive a submarine deep in the sea and watch dolphins and other sea creatures from a close range. The goal is to do a visual survey of the terraforming progress and report any irregularities to the authorities.
Creative-Contraptions
Logic,Strategy   
1
There are many levels in the game with each level comprising of one or two puzzles. There are three modes available, each with different levels of difficulty.
Crisis-in-the-Kremlin
Action,Strategy   
2
It’s created to show the world that any person can rule a state. This game was all about the running the state according to the wish of the player who is playing. Apart from these players need to control various functions such as civil rights, budgets Etc.
Crush-Deluxe
Action,Strategy   
1
The game is where you could become the Coach of a rugby team with the players from far future. The players will be from different galaxies and each species has their own unique powers.
DIMENSIONIC
Strategy   
1
The player will find themself confined in the zeroth dimension and must break free by traversing through the three dimensions till they reach the fourth. The task is to generate enough entropy fuel by setting up a network of factories at every dimension to use the trans-dimensional portal and move to the next portal.
Discovering-America
Adventure,Strategy   
1
The objective is to spread the word of the Gospel and collect treasures that can replenish the treasury back home. Accumulation of wealth would involve trading, tactful negotiation with the natives, and sometimes clever manipulation.
DoubleLink
Logic,Strategy   
1
The purpose of the game is to eradicate the existence of the "Meanies." Meanies appear as multi-colored frowning faces. Each succesive level has three more meanies than the previous one. Level zero begins with three meanies.
Dragonriders-of-Pern
Strategy   
1
The player assumes the role of a representative of an important wyer and is tasked with negotiating with the other wyers, winning their confidence, and working out a strategy effective enough to save the planet.
Drak
Action,Strategy   
1
The mode you choose modify the reaction of the blocks between them and the goal of the stage. There is five differents modes. The normal mode of Drak consists of all possible blocks. The object of the game is to eliminate as many lines as possible.
Fight for the control of the planet Arrakis. The Emperor has proposed a challenge, to each of the houses: The House that produces the most spice will control Dune. There are no set territories, and no rules of engagement.
F1-Manager
Simulation,Strategy   
7
A very nice simulation game. Before you take over your team, you should make a few important specifications. At the start you specify how many new team bosses will be added in the coming season.
Floor-13
Simulation,Strategy   
5
The game plays starts with the reports that player gets when it reaches office. The report is also about different government situations. Some of the issues mentioned in the government report have the political view.
Fracas
Logic,Strategy   
1
The player portrays the character of a lone wizard who is trapped in a maze. The roads in the maze are blocked by pathways and boulders and are guarded by enemies. The player can lose his life if he makes a contact with any one of them.
Frontline
Strategy   
1
The squad-level strategic tactic features numerous scenarios of Monte Cassino in 1994, Stalingrad I 1943, Guadacanal in 1942, Pegasus Bridge in 1944. Along with this, the game includes two tutorial missions. The player takes command over an infantry squad which consists of 10 men.
Page 1 of 4. Games 97 in total.















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