Company name | Description | Games |
---|---|---|
Alexander Martin |
Airstrike | |
Alexandr Gogava |
16 | |
Alien Production |
ALF: The First Adventure | |
Alive Software |
Animal Quest, Billy the Kid Returns! | |
Alpha Helix Productions |
Ravage | |
Alpha Simulations |
Harrier Jump Jet | |
Alucine Soft |
Professional Tennis Simulator | |
Amazing Graphics |
Maze Wars | |
American Laser Games, Inc.
American Laser Games, Inc. was founded by Robert Grebe in the latter part of the 1980s and was in business for approximately 10 years, based in Albuquerque, New Mexico. They developed and published a variety of laserdisc games featuring the use of a light gun for several platforms including 3DO.
In 1999 the company was bought out by their Her Interactive division. Then in the year 2000, American Laser was sold by Her Interactive to Digital Leisure Inc.
|
Space Pirates, Crime Patrol | |
Amwa (HK) Computer Co. |
Pang | |
Anco Software Ltd.
Anco Software was a long-running British game developer and publisher. The company was founded as a spin-off from Anirog Software. Anirog was founded in 1982 by Anil Gupta and Roger Gamon, who were working for Mullard Mitcham at that time.
|
Player Manager 2 | |
Andrew Motes |
Mom's Math | |
Andrew Spencer Studios
Andrew Spencer Studios was a London, UK-based development studio, named after Andrew Spencer. The studio made the survival horror Ecstatica series with two games: Ecstatica (1994) and Ecstatica II (1996). They both use ellipsoid technology to render characters. A third game, Urban Decay, was in development for Psygnosis and used the game technology, but it was left abandoned in favour of developing the Ecstatica sequel and eventually it was cancelled.
|
Ecstatica | |
Angelsoft, Inc.
Angelsoft, Inc., based in White Plains, NY, was founded by John R. Sansevere and Mercer Mayer. The company created eight text adventures in 1985/86, most of them book or film adaptations. Their games were written in a script language called ASG.
A particular hallmark of Angelsoft games was that the puzzles were semi-random; you could do everything right and still die due to changing conditions and have to load a previously saved game.
|
High $take$ | |
Animac |
ANIMAC | |
AnimaTek International, Inc.
AnimaTek was a software development company founded in 1988 in Moscow, Russia, by the inventor of Tetris, Alexey Pajitnov, his partner, Vladimir Pokhilko and international entrepreneur, Henk Rogers. It had two development studios, one in Moscow, Russia and one in San Francisco, USA.
The company was known for its Caviar Technology, a surface pixel real-time rendering engine. AnimaTek disappeared near the end of the '90s, but most of the staff and the technology moved on to Digital Element, Inc., a company founded in 1999 by AnimaTek's former General Manager Don McClure.
|
El-Fish | |
Animation FX |
Baron Baldric: A Grave Adventure | |
Animators |
Blind People Simulator | |
Anthony Hamilton |
Morkin 2 | |
Apogee
Apogee, founded in 1987, was considered an innovator in gaming industry. The game was eventually transformed to 3D Realms which continued to carry exceptional new ideas. Apogee also mend to the mind of players with vast base of shareware versions. Almost everyone can remember some shareware game from Apogee which were freely distributed among players. This approach made the company very known and popular and turned to be a good decision.
|
Duke Nukem, Monster Bash, Cosmo's Cosmic Adventure, Maze Machine, Maze Runner, Meteors, Caverns of Kroz II, Temple of Kroz | |