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Company name Description Games

Realms

Onslaught

Realms of Fantasy

Premier Manager 3, Premier Manager 2

Realtime Games Software Ltd.

Realtime Games Software Ltd. consisted of Andrew Onions and Ian Oliver. They were still studying in Leeds (UK) when they presented their first game 3D Tank Duel in 1984.
Carrier Command, Elite Plus, Battle Command, StarGlider

Rebellion (Derby) Ltd

Core Design was a British video game development studio based in the city of Derby. It was founded in 1988 by Jeremy Heath-Smith and several former employees of Gremlin Graphics. At the end of 1994 Core was acquired by the CentreGold group, comprising the publisher US Gold and distributor CentreSoft. CentreGold agreed however, that Core should be left alone to operate autonomously. The studio was acquired by Eidos in 1996. The studio's first game was Rick Dangerous (1989). Core Design was most known for developing the Tomb Raider games until Eidos moved the development of further installments to Crystal Dynamics in 2003. Most key members of Core left the studio shortly thereafter. On 11 May 2006 it was announced that Core's assets and staff were sold to independent development group Rebellion.
BC Racers, Rick Dangerous 2

Reckon Software Pty Ltd

Spelling Fun One

Red Rat Software Ltd

One Step Beyond, Lombard RAC Rally, Wild Wheels

RedCat Software

RedCat, RedCat 2: De Ontvoering van Prinses Dana

RederWare

General Budda's Labyrinth, The Dungeons of Grimlor

Regal Entertainment, Inc.

Battleship

reLINE Software

Oil Imperium, Window Wizard

Rensoft Software

Spider Boxer

Resolution Software

Space Miner

Revolution Software Ltd.

Revolution Software is a UK game development studio established in 1990 by Charles Cecil, Tony Warriner, David Sykes and Noirin Carmody. The company focuses on adventure titles and its first release was Lure of the Temptress in 1992. The early titles were all developed using their proprietary Virtual Theatre engine, which was used for the last time in the second Broken Sword game Broken Sword: The Smoking Mirror (1997).
Lure of the Temptress

Richard A. Olsen

BassDuel, Bass Class

Richard Nikula

Dragcity U.S.A.

Rick Lawsha

SLOT-8

Rick Raddatz

Galactic Conquest

Riedel Software Productions, Inc.

Bugs Bunny - Hare Brained Adventure, Adventures of Beetlejuice: Skeletons in the Closet

Riku Järvensivu

Amazon Snake

Ritual Entertainment

The development studio was founded as Hipnotic Software in August 1996 and it is based in Dallas, Texas (2006). One of the founders was Tom Mustaine. Their first title was Quake Mission Pack No 1: Scourge of Armagon (1997), the first official expansion pack to id Software's Quake. In June 1997 the name was changed to Ritual Entertainment and their most important title so far is SiN (1998), a first-person shooter based on the id Tech 2 engine and set in a modern environment. It was followed by the expansion Wages of Sin (1999) created together with 2015, Inc. In 2000 two more games were released: the third-person platformer Heavy Metal: F.A.K.K. 2 and the third game in the Blair Witch series: Blair Witch, Volume III: The Elly Kedward Tale. Their next game was Star Trek: Elite Force II (2003), a sequel to Star Trek: Voyager - Elite Force by Raven Software Corporation.
The Rift