God Jul!
    
    
        
    
        Developed by:
    
        
            GameXP
            
                Nikita Ltd. (from 1991 to 2007)
Никита Russian spelling (from 1991 to 2007) 
            
         
    
    
      Multiplayer:
    
    
      No Multiplayer
    
    
        
            Platform:
        
        
        
    
        
            Rated:
        
        
            1 x
        
        
        
            Current rating:
        
        
        
     
    
        
        
    
    
        Uploaded by:
    
    
            Anonymous
    
    
          
            Your rating:
          
          
            Not rated -
            
login
            - and rate
          
 
    
 
     
    
    Description
    God Jul!, which translates to Merry Christmas in Swedish, is a Christmas-themed arcade and action game. 
Released in 1994 in Sweden, by Iftech Software AB, this delightful game can put anyone in a festive mood. 
It was developed by Nikita Ltd.
In the game, the player needs to help a Janitor clear the snow from the staircase of a charming little house. 
The player needs to direct the Janitor towards the snow, while carefully avoiding the icicles falling from above.
This process takes place in 3 stages, each having a time limit of 10-15 minutes. The player can keep track 
of time through a large clock displayed in the top right corner of the screen. After each stage, the player 
receives a score based on the time taken to complete the stage, which is displayed at the bottom right corner.
The highest scores are stored and displayed in the top ten table. Santa Clause makes an entrance after each 
stage is successfully completed to congratulate the Janitor, and a Christmas tree appears magically in front
of the house. The peppy music of the game is a plus and helps in keeping the player alert and glued to the screen.
God Jul! runs on DOS and uses a single, fixed screen to show a specific level. There is a possibility of the level
being larger than a single fixed screen, in which case when the player reaches the end of the screen, the whole 
screen is replaced by a new fixed screen.
    
    
    
    
    
    
    
    
    
        
        
        
    
    
    
    
 
Comments