The name of the game Death Gate itself makes a sense that it is the most adventure game. It depends on puzzles and twisted interesting plot. The most cheerful part of the puzzles here is the intellectual logic that the user has to deal with throughout the game. The gamer must have a good observation power to find a solution of the puzzles to reach a significant conclusion of the game. But some of the easy puzzles make a gamer confuse actually because those are so bluntly logical. So it is suggested not to waste time by clicking randomly on everything to test the luck. Death Gate is a comparatively short game than many other graphic adventure games. But according to design and plot of the game, one can state that quality overweighs quantity
Death Gate uses a great plot of the story to move ahead in the game. The gamer should not leave untouched to read any part. They have to read each and every bit of it to get required ammunition to solve the difficult puzzles. In fact, the trifling matter in the way of any action or animations takes place on the screen other than the object in a skillful manner. Death Gate is completely a brain exercise, the gamer must be lost in an interesting story with hard logic of objects and amazing characters. The gorgeous sound, and music, beautiful graphical and artistic background, dramatic voice modulation and 3-D effects have exaggerated the dimension of users' enjoyment extremely in this game
Legend Entertainment Company
Legend Entertainment Company was a Northern Virginia-based developer started in 1989 by Bob Bates and Mike Verdu. Their early games were illustrated text adventures. In 1993, they broke from the text tradition with Companions of Xanth which was their first game to feature a point-and-click interface.
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