Stack Up is a puzzle game developed by Zeppelin Games Limited. It was initially released in Amiga in 1991, followed by Atari ST, Commodore 64, ZX Spectrum, and DOS.
The game was released in the United States as well as the United Kingdom.
Stack Up is a puzzle game with building blocks, much like Tetris. However, unlike Tetris, the blocks need to be arranged horizontally instead of vertically.
The gameplay is simple, building blocks of different colors come down from the top of the screen and the player needs to piece them together. Blocks of the same color
need to be put together horizontally in a 16*8 grid. Each round has a target number of lines that need to be formed. As the grid size is small, they need not fit into
the same line and can create multiple horizontal lines. The difficulty level rises with each level of the game. The blocks are of different shapes and sizes and are
displayed before the level starts. They are grouped into 3 colors. Points are awarded for each arrangement, with a diagonal arrangement carrying maximum points.
As the game advances, there are surprises in store in the form of blocks that appear randomly out of nowhere. The level is failed if the target number of arrangements
cannot be met. Hence it can be considered a real-time strategy game. Overall, Stack up is a little more entertaining than an average building game, although there is
nothing groundbreakingly innovative about it. However, it is still adept at keeping a player hooked for hours.
Eutechnyx Limited is a UK-based interactive entertainment software developer, specializing in the design, development, and implementation of driving games.
Based in the North East of England, Eutechnyx employs over 160 full time programmers, artists, animators, and game designers, dedicated to the business of developing computer games. The company has particular expertise in high-level mathematics and physics, disciplines necessary to recreate the dynamics of vehicle movement.
Eutechnyx was incorporated as Zeppelin Games Limited, in November 1987 and during the period to 1990 it produced over 250 titles, which included several major TV and sports personality licences.
During the early 1990s, Zeppelin Games began undertaking development contracts for the new SEGA and Nintendo consoles, for publishers such as Codemasters.
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