Adventures in Math
Adventures in Math is one of the oldest educational games made available by IBM. The game makes Maths interesting by integrating learning into an adventure game format. In the game, you are a treasure hunter that has to explore a castle for lost and hidden treasures. You as a player get to explore the castle by using your lock picking skills to explore locked rooms to discover unfound treasures. The game allows you to use your skills to find treasure and earn points with the use of arithmetic problems. Everytime you solve a maths problem you get to move forward. The game uses the four of the most basic operations in arithmetics.
Adventures in Math allow the player to choose which operations they would like to perform in every round. It also allows players to choose the size of the castle. The difficulty can be varied based on this choice. You can choose from a minimum of one to a maximum of 4 operations. The game has a single scenario format where a single screen will show the room or hallway you are in and ask you a maths question. If the answer is correct you can move forward or get the treasure. If you get the answer wrong you try again, in some cases if your answer is wrong the treasure is taken away by the spider never to be back. As you progress through the game the maths problems to be solved become more and more difficult.
IBM published games itself only for two short periods: The early 1980s, and the mid 1990s. Before that it developed and funded development for early computer games in the 50s and 60s.
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