The object of Acquire is to have made the greatest amount of money by
the end of the game. This is done by creating hotel chains, buying,
trading, and selling shares in these hotels, and by acquiring minority and
majority holdings in these hotels. At the end of the game, the person with
the most money is declared the winner.
The game board consists of a 12 by 10 grid numbered from 1 to 12 on
the x-axis, and lettered from A to I on the y-axis. All the squares on the
board have corresponding tiles which represent the hotels the player will
use to create the hotel chains. Initially, all these tiles are removed
from the board and scrambled, their values kept secret from the players.
At the start, each player is given $6000, and draws a tile. The
player whose tile is closest to 1A goes first. These tiles are placed on
the board, and then each player draws 6 tiles.
Each player maintains six tiles in their hand - at the end of each players
turn, a new tile is drawn.
There are seven hotel chains in Acquire. They vary in prices
according to their type and size. As hotels get larger, the price per
share in that hotel goes up. Each hotel chain has 25 shares - no more, no
less. No more than seven hotel chains can be active at once (this will be
IBM published games itself only for two short periods: The early 1980s, and the mid 1990s. Before that it developed and funded development for early computer games in the 50s and 60s.
Not rated -
- and rate