Delta V

The dark oppressiveness of the construct surrounded his mind, holding in check his efforts to free himself and return to the wide-open freedom of the Net. His consciousness strained to break through the walls that appeared solid, but that he knew were actually insubstantial — the virtual representations of the neural-electric signal inhibitors preventing his brain from communicating with his deck. In spite of the courage he considered his greatest attribute, he started to feel trapped, beginning to feel the fuzzy edges of panic trying to overflow the high ground of rational thought.
The year is 2306, and in this world, data is money; and, as always, money is power. You are a Netrunner for Black Sun Corporation, one of the five largest Mega-Corporations in the world. In order for the Corporation to maintain its predominance, it requires vast amounts of data. What data Black Sun does not already have, it secretly steals from those who do.
The key to these covert actions are the Netrunners. These cybernetically enhanced individuals navigate cyberspace, penetrating Corporate data defense systems by using guile or force... Once inside the data grids of a Corporate matrix, a runner captures whatever data his employer deems significant, be it the Cyph-Lock codes to credit accounts, blueprints for new software, or the personal telephone logs of a Corporation’s CEO.
In addition to initiating such raids, Black Sun is often the target of Netrunners working for hostile Corporations. Therefore, it is also the duty of a Black Sun Netrunner to protect the Corporation. Often your skills will be called upon to defend data by destroying invading runners. Since you operate in both an offensive and defensive capacity, you require the means to attack and defend. Your weapon is the Trace, designation Delta-V. Essentially, the Trace is a weapons platform designed to meet the virtual requirements of cyberspace. It is a software construct that enables you to move rapidly through the Net, break ICE, and bring to bear on any target a full range of neural-electric destructive capability. Not only do you have the ability to defeat the circuit-based defenses of a Corporate matrix, but you also possess the capability of disrupting the neural pathways of a hostile Netrunner.
Running the GlobalNet will test the limits of your manual-neural coordination. As you speed through the Gai-Juko Sense-Net (or Mega-Corp Sense-Net as some call it), you will face opposition at every turn. Only your skill and your Trace can get you through alive.
Black Sun will use your talents for a variety of missions, each one different from the next. Each mission objective is outlined in the mission briefing that precedes your launch.
Missions can vary from destruction of another Corporation’s assets to capturing vital data along the matrix. It is important that you fully review the mission briefing before venturing into the Sense-Net.
Developed by:
Bethesda Softworks LLC
Bethesda Softworks LLC is a game developer and publisher which was founded in 1986 by Christopher Weaver.
Multiplayer:
No Multiplayer
Platform:
Dosbox
Rated:
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Uploaded by:
Anonymous
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The downloaded packages are prepared to be runnable with a single click. Only thing you need to do is download the zip archive, unzip to your game directory and run the game with included "Play NOW.exe" file. For more information see Download Notice
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The downloaded packages are prepared to be runnable with a single click. Only thing you need to do is download the zip archive, unzip to your game directory and run the game with included "Play NOW.exe" file. For more information see Download Notice
Please fill in the math result and click Download.