Antkill

Developed by:
Neurosport
Multiplayer:
No Multiplayer
Platform:
Dosbox
Rated:
4 x
Current rating:
Your rating:
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Uploaded by:
Anonymous
External links:

Description

AntKill (sometimes written as Ant-Kill), released around 1993–1994, is a classic example of "garage-made" DOS shareware. Developed by Neurosport, it represents a very specific era of PC gaming where small indie developers could get their games onto "1001 Games" shovelware CDs and into the hands of thousands of players.
It isn't a complex simulation; it is a raw, frantic, and slightly "grungy" top-down shooter.
The Goal: Total Extermination.
You are a pest control agent (or just a very frustrated homeowner) tasked with clearing out massive infestations of ants. You must move through various levels—usually inspired by backyards, kitchens, or dirt-filled arenas—and shoot every ant on the screen to progress. The ants aren't just wandering around; they swarm. If they touch you, you lose health.
As the levels progress, the ants become faster, more numerous, and sometimes even "smarter" in their pathfinding.
You view the action from directly above. You are armed with a weapon (usually a spray or a blaster) to take out the ants. In the classic Neurosport style, the combat is fast-paced and requires you to keep moving constantly to avoid being cornered by the swarm. Like many arcade-style games of the time, you can find pickups that improve your fire rate or provide temporary protection. One of the most memorable (and gross) parts of the game was the "splat" factor. When you killed an ant, it would often leave a green or brown smear on the ground, which added to the messy, chaotic feel of the levels.
The game uses VGA (256-color) graphics, but it has a very distinct "hand-drawn" or amateur look. It doesn't have the polished pixels of a LucasArts or Sierra game; it feels more like someone’s high school project that was actually fun enough to sell.
Expect a lot of "crunchy" sound effects. The sounds of ants being squashed or shot were often digitized and played through the PC Speaker or an early SoundBlaster card.
Neurosport was a developer that specialized in budget-friendly, high-concept but low-fidelity games. AntKill didn't have a big box release in stores like Doom; it was mostly distributed through BBS (Bulletin Board Systems) or as a "bonus game" on shareware collections. For many people, AntKill was that "mystery game" they found on a disk that turned out to be surprisingly addictive for 20 minutes at a time.

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What is abandonware ?

 
The downloaded packages are prepared to be runnable with a single click. Only thing you need to do is download the zip archive, unzip to your game directory and run the game with included "Play NOW.exe" file. For more information see Download Notice
Please fill in the math result and click Download.



The downloaded packages are prepared to be runnable with a single click. Only thing you need to do is download the zip archive, unzip to your game directory and run the game with included "Play NOW.exe" file. For more information see Download Notice
Please fill in the math result and click Download.