Released in the year 1990, Xenocide(which literally means genocide of an entire alien species) is a science fiction game. The game was developed by Pangea Software and subsequently published by Micro Revelations. The game incorporates several gameplay modes and perspectives including 1st person, 3rd person, side view and downview. As the storyline of the game goes, the protagonist’s planet has three moons revolving around it. Species from another planet have invaded all three of them. The player has to blow up all the moons in a attempt eradicate all the aliens with them. In each of the three moons the player has to go through four levels. The game Xenocide starts with the player trying to find an opening to a cave in the moon. The player will be piloting an aircraft as he maneuvers his way through the moon’s atmosphere which is filled with bugs of all shapes and sizes. Once he finds the opening he is to then pass through the cave which is filled with bombs and other obstacles like laser barriers. Then he enters an underwater region where he has to do more searching trying to gather useful items for his final mission all the while staying careful as to not get blown up by any bombs lying around. Once he has gathered all he needs, the player is then needed to place the bombs and get out of there before they can explode. Once he is done with one of the moons, he moves on to the next one and goes through with the same routine all over again.
Pangea Software, Inc.
Pangea Software is an Macintosh game company that is owned and operated by Brian Greenstone.
Formed in 1987, the company began by writing a number of shareware games for the Apple IIGS computer, with their first commercial game, Xenocide, being released in 1989. Their first published Macintosh game came in 1993.