Vampyr: Talisman of Invocation
Vampyr: Talisman of Invocation is a fantasy adventure game developed by Brain Weston and Victor Saho was released in 1990 as freeware on DOS platform. Though Vampyr: Talisman of Invocation, was free, the game's authors sold the manuals and hint books separately and payments were received via Money Orders. The game was accepted without its manual and the levels were unlocked without the hint books.
The basic idea of the game is to let the player create and develop one's character and undertake missions, fight demons and ultimately save the world. The game begins with the player choosing ones race from Elf, Dwarf, Corantir, and Human. The race triggers automatic rolls from 3 to 20 points for physical and mental strength, dexterity, luck, life, and gold. These are random and thus to create a well-balanced character the player requires a skill. The step is to use 180 skill points to develop the nine skills that are required in the game. The skills are perception, attack, defense, magic- defensive offensive and miscellaneous, stealing, lock picking, and climbing. Based on the maximum number of points assigned to a particular set of skills, the player is defined as a fighter, magician or a thief. The graphics and sound are average and except for a few glitches, Vampyr: Talisman of Invocation, is definitely worth a try.
The game offers many options to the player to choose from being its magic spells, weapons or armor. The player can be indoors or in a dungeon on a quest or can restore the spent energy by resting outside. However, to save your game the player has to be outside. The game begins with the king assigning the first task to locate a group, on successful completion of the first task, the second task is assigned.