King's Bounty
    
    
        
    
        Developed by:
    
        
            New World Computing
            
                The company founded in 1984 was a developer and publisher of  primarily RPG and strategy games for PCs and consoles. In 1996 they were acquired by 3DO.
            
         
    
    
      Multiplayer:
    
    
      Split screen
    
    
        
            Platform:
        
        
        
    
        
            Rated:
        
        
            11 x
        
        
        
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        Uploaded by:
    
    
            Anonymous
    
    
          
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    Description
    While King Maximus ruled the land, life was good in the four continents. The Sceptre 
of Order rested safely in his hands, keeping at bay the forces of darkness that infested 
the world. Children were happy. Merchants prospered. Honest folks made honest livings. 
And nobody complained much.
But far across the waters, Arech Dragonbreath, leader of the Dark Legions, looked enviously 
upon the wealth and splendor of the four continents. With the aid of great magic, Arech stole 
into the chambers of King Maximus and wrested the Sceptre from the grip of the sleeping King. 
He then released his evil forces, ordering his minions and lieutenants to seize the land in whatever 
manner they pleased (as long as it involved considerable amounts of pain and terror). Arech retired 
to his new lair on the four continents and waited for King Maximus’s certain resistance. The King 
and his forces, however, offered none. Fearing some kind of trickery, Arech peered into his prophetic 
crystal to see what Maximus was up to. The crystal showed the King lying in bed, his face pale and gaunt 
like death itself. Over the King stood a noble young knight with the strength and resolve of great leader.
The King was speaking. "Come here" he gasped, "I am weak and breath is a luxury. Please." He extended 
his hand and the great leader drew close. "You must restore my kingdom. I, too, must be restored. I 
am tied to this land and as it dies, so do I. My days here are numbered. You must recover the Sceptre 
if I and my land are to live."Arech watched this exchange and quickly buried the Sceptre somewhere on 
the four continents. He draw a map of its location, then shredded it into 25 pieces. He gave one to each 
of his 16 villainous nobles, kept one for himself, and the other eight he hid with powerful artifacts 
around the four continents. Your time grows short, leader. You have your quest and King Maximus’s last 
hope. May you be guarded in your journey by the Spirits of Order. Good luck! 
    
    
    
    
    
    
    
    
    
        
        
        
    
    
    
    
 
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