Keef the Thief
It is a role-playing game involving swordplay and sorcery. Keef the Thief was released by Electronic Arts in the 80s on the Apple platform. Later, it was adapted to the DOS and Amiga platforms. The game-plot involves Keef who is a thief and aims to loot the city treasure in a merchant city. The player has to go through 4 elements – thievery, adventures, combat, and alchemy. Keef has to disarm traps near the treasury with various skills learned in the way. Also, the plot involves many undiscovered places like dens, arenas, etc. in the nearby forests. Keef has to explore these places, fight monsters which pop in the way. Being a thief, keef has many enemies and frenemies. The player can see them in the combat display at bottom of the screen and fight with them. Keef will also discover magic spells or its recipes on the way, which is used in various missions. The game is very interesting as it uses such a wide plot. The graphics are average and the game is set in the first person view. A mixture of adventure, story, alchemy, and mystery makes the game a perfect soup to enjoy. Keef the Thief uses some sarcastic names and words, which can be used to draw parallels with the real world. The best takeaway from this game is its refreshing story.
Naughty Dog, Inc.
Naughty Dog was founded in 1984 by the then-sixteen-year-old Andy Gavin and Jason Rubin. In their own words, they "needed money to buy video games and stuff", so they "worked hard, and that's the whole story".
The company started as JAM software The first game it sold was Ski Crazed for Apple II. Jam Software also created Dream Zone (1988), a graphic adventure that was one of the first ones to support the PC's VGA graphics standard. Both of these early games were published by Baudville.