CERVII is an interesting take on a multiplayer arcade game. Like the popular arcade game, snake, players
control a moving organism and prevent it from colliding with the borders, itself, and other moving
organisms, and the moving organism here are not snakes, but worms.
Up to 2-6 players compete in this game to determine whose worm is going to be the longest in both length
and survival. There is no split-screen so it all happens on the same screen. This way, players can focus
on the whereabouts of their worms without any distractions.
As the game progresses, the worms continue to increase in length. Each player's worm is different in color
to help players stay on course. Players can control the direction of their worm's wiggly little bodies with
the controls, maintaining their growth, and protecting them from any collisions. However, players can adjust
for some collision in the options tab. That way, it will match their experience and difficulty level.
On the graphics side, CERVII is low intensive. There’s very little utility for high-end graphics with such a
fairly simple gameplay. Hence, details are minimal. This low graphic detail explains why the worms are just
colored lines on the screen, moving on a black background. Movement is spotty and characteristic of early
Nevertheless, this DOS game enjoys patronage from many players for its multiplayer challenge with up to 6
players. With no backstory, setting, or action, Cervii does not demand much from players more than the
simple mechanics of protecting your worms from collisions while they astronomically grow. And sometimes,
that is all the entertainment people need.
Not rated -
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