Developed by Realtime Games and released by Ocean Software in 1990 is the futuristic 3D Tank stimulation game- Battle Command. The plot of the game is set to some unknown time in future where Ultra War is happening for ten years. The war between two dominant races of New World- North and South are battled by armies of tanks for supremacy. You as a player board the tank as a brave northern warrior. The tank is named Mauler. You have ten missions to accomplish in this game. The missions are Blast ‘Em, Hostage Rescue, Missile Battery, Night moves, River raid, railway ambush, satellite search, grand finale, Hideout and Escort duty.
Your duty in the game is to destroy targets most of the time. In some missions, you will have to logically find the target first and then destroy it. As you advance through mission levels, you have to use different skills and blasting techniques to accomplish your target. On selecting a mission you will receive a message which will help you identify the targets. The game also has maps to show you directions of the targets. You view through the tank’s viewport to inspect the hostile terrain. In this game, there are many dials and switches around the viewport which is used to control your tank (Mauler). There is an option to switch on the infra-red sights to help you view in the dark. On accomplishing a mission you can summon a helicopter to move you to next mission’s location or safety as well as take your tank into the combat zone.
The graphics of the battle command are of a high standard and have done justice to the 3D effects. The colour effects blend to give good looking vehicles which are also fast moving. The playability of the game is also excellent as different missions require varying killing strategies.
Realtime Games Software Ltd.
Realtime Games Software Ltd. consisted of Andrew Onions and Ian Oliver. They were still studying in Leeds (UK) when they presented their first game 3D Tank Duel in 1984.