AstroFire

Developed by:
ORT Software
ORT Software is the company name used by Owen Thomas to sell his independently-made games.
Multiplayer:
No Multiplayer
Platform:
Dosbox
Rated:
1 x
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Uploaded by:
Anonymous
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Description

AstroFire (1994), developed by ORT Software (specifically by Owen Thomas), is widely considered one of the best and most polished Asteroids clones ever released for DOS. It was a shareware staple that many people remember for its surprisingly high production values.
The objective is classic arcade action: Survive and clear the screen. You control a small spacecraft trapped in various sectors of space filled with asteroids, enemy ships, and power-ups. You must blast everything into dust to progress to the next level.
While the "shoot the rocks" gameplay was decades old by 1994, AstroFire modernized it in several key ways:
- Pre-rendered 3D Graphics: For a 2D game, the asteroids and ships had a "3D-rendered" look (similar to Donkey Kong Country or Stardust), which made it look much more advanced than standard pixel-art games of the time.
- The Weapon System: Unlike the original Asteroids, you weren't stuck with a single pea-shooter. You could collect power-ups to upgrade your primary laser, get triple-shots, or find the devastating "Super Weapon."
- Shields and Physics: Your ship had a shield meter, so one hit didn't mean instant death. However, the physics were "floaty" and momentum-based, meaning you had to master the thrusters to avoid drifting into a giant rock while trying to aim.
- Boss Fights: Every few levels, you would encounter large, aggressive enemy boss ships that required specific patterns to defeat, adding a layer of "shmup" (shoot 'em up) logic to the asteroid-field chaos.
256-color VGA. It was very colorful and featured smooth scrolling and animations. It had a solid soundtrack (especially if you had a Sound Blaster card) that kept the adrenaline high.

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What is abandonware ?

 
The downloaded packages are prepared to be runnable with a single click. Only thing you need to do is download the zip archive, unzip to your game directory and run the game with included "Play NOW.exe" file. For more information see Download Notice
Please fill in the math result and click Download.



The downloaded packages are prepared to be runnable with a single click. Only thing you need to do is download the zip archive, unzip to your game directory and run the game with included "Play NOW.exe" file. For more information see Download Notice
Please fill in the math result and click Download.