In 1992, the Locomotion game was launched. The game is written by Prestige and published by Kingsoft in 1992. This is an arcade-puzzle-game where you are given with the up-down sight of the complex and interconnected system of railways with various railway stations and crossings. Line (Trains) release from stations in an unsystematic manner, all with a destination source. Your task is to reach the trains to their landing place within a given interval of time. Speed of the trains will increase gradually as you’ll step-up the levels.
In this game Locomotion, all the control of the cursor is in your hand, you are free to click anywhere on the view. You can hit on every junction and can switch their positions and hence, the train will divert from the point where you have click to toggle the junction. When train arrives a crossing that is not positioned on a route they can go through the train will come to end until you relocate it. When train reach to the incorrect station train straight forwardly gets back and carry on with go. When more than one trains come before each other, they considered as off-track and it results a penalty.
The large number of levels in this game is composed of dissimilar structure of railways and stations and the player has to make sure that, they all must approach to their destination uninjured (i.e. without collision). At arbitrary meantime, stations will start shining and a train will come into view with a letter on it, pointing out what the train’s destination is. The player can affect the path of the train(s) by changing the direction around the railways, to keep away crashes and forwarding the trains to the correct stations.
Prestige Softwareentwicklung GmbH
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