Ultima 5
Walkthrough
General
Tips
SAVE NOW,
SAVE OFTEN. If you want to back up a certain save, just copy out the
SAVED.GAM file in the Ultima 5 directory and rename it.
Make sure
that you have some Cure Poison potions or spells (An Nox) prepared
at all times. If you get poisoned, every step you take will do a
point of damage to a poisoned character.
Be careful
when fighting rats and snakes because they can poison you (that’s
why its a good idea to get ranged weapons as soon as possible).
Get magic
axes as soon as you can. Combat becomes much more enjoyable when you
have this weapon.
The healer
in Minoc is free. Use this to your advantage and do some experience
gathering in that area.
Ultima 5 is
not very strict about the 8 Virtues. Running from combat and some
minor theft can be overlooked. If you ever want to see how your
Karma is doing, hit CTRL-K.
The dungeon
Covetous is one of the number one places to get gold and experience.
You can
designate a character in the party as the active player by hitting
their number (1-6) during combat. This is best used when you want a
certain party member to gain experience.
If you see
one of the following messages when you walk into a city, leave.
These messages mean a Shadowlord is present, and they will tear you
up.
An air of
falsehood doth surround thee.
An air of
cowardice doth surround thee.
An air of
hatred doth surround thee.
When you are
ready to go up a level, an apparition of an old man will appear when
you sleep. He will give you a message that lets you know how your
Karma is doing. Those messages are as follows (top is worst, bottom
is best):
Thou hast
strayed far from the path of the Avatar. Seek now to renew a life of
Virtue, lest thy soul pass finally beyond my reach!
Thy soul
seeks direction from thy heart, misguided one. Accept now this new
chance to prove thy worth, ere thou loseth the Way forever!
It is within
thee to attain great power, O seeker. Search always for new ways of
good, and arm thyself well for the trial that lie ahead!
Thou showest
well the wisdom of an Avatar, but not yet hast thou achieved the
potential. Stasy on the path and thy soul shall flourish.
Well armed
art thou to fight Death’s embrace, O enlightened one! Return once
more to the world for thy Destiny awaits thee!
Look for
secret doors by looking at the walls. You will see a small dash in
the wall, and that is the spot to Search.
Let’s
Win the Game
Here is the
walkthrough for Ultima 5. It covers all the things you will need to
do to win the game.
When you start
the game, you will be in the chair in the middle of Iolo’s hut, and
Shamino has been severely wounded. You must rest to heal him as soon
as possible.
Iolos’s Hut
Get torches
Leave hut,
and walk NE (do not leave the area) and find the shed. Jimmy the
lock and search the barrel and get the potion you find.
Forest
Go East and
camp out at the sign for 8 hours (to heal Shamino)
Go to Lord
British’s castle
Climb the
ladder in the NW tower. Keep climbing until you are on the top of
the castle (you will see the ramparts)
Walk South
When guard
is gone (this is easiest at night) push a cannon until it is in
front of the door to Lord British’s room. Now fire the cannon.
Get the
magic carpet.
Now leave
the castle (do not get caught by the guards, they will put you in
prison in Yew).
Now return
to the castle (the guards have forgotten about your indiscretion
with the king’s door).
Talk to
everyone (no one tells you anything critical, but its a good
practice to talk to everyone in a town)
Get ring of
Regeneration and a ring of keys in the basement by searching the
barrels
Take all the
torches you can. It will not hurt your karma to do this.
Britain
Talk to
everyone (here is the gist of what will be said to you):
Talk to
Greyson about the Codex and Mantras
Talk to Eb,
the busboy
Talk to
Telila about Gossip
Talk to
Annon at night and get the Word of Power
Talk to
Terrance about his Living to get free food, and talk about the Times
and the Shadowlords to learn about the resistance.
Purchase
slings and ready them (ranged weapons are best at this point)
Talk to
Gwenno. Allow her to join the party.
Yew
Talk to
Chamfort at Arms of Justice about the Resistance
Go through
the fireplace at Chamfort’s and go down the passageway
Talk to
Jaana. Allow her to join the party.
Find the
secret door at the end of the hallway and search the barrel to get a
silver sword.
At 3 p.m.
talk to Landon: tell him the password (Dawn)
Get reagents
at the herb shop. Prepare a lot of An Nox and Mani spells.
Free the
prisoners in the stocks (Mario and his son, Aleyn)
Visit the
Jail cells. In the left cell, Felespar gives you a Word of Power.
You can buy
Food, Keys and Information from Jeremy.
Return to
Chamfort and ask about the Mantra.
Shrine of
Justice
Meditate at
the Shrine and get a Shrine quest. (mantra: Beh)
Minoc
Minoc is the
bonus spot to gain some experience by killing monsters. The healer
is free, and there is food to be had in Minoc.
Talk to Rew,
the sailmaker, about her Job, the Hours and the Weeks. She will sing
a song. It contains some information, so pay attention. Now ask
about Wells and Horses.
Talk to
Fiona at the poorhouse. Ask about the Great Council and the Word of
Power for Covetous.
Give some
coins to the beggar. Now leave and return and give some more coins
to the beggar. The beggar will give you a hint about Shenstone.
Follow
Shenstone from the Darkwatch Armoury around 11 a.m. to noon. He will
walk to a tree (if you know where the tree is, you do not need to
follow him). Search at the tree and get the Skull keys (the keys
will regenerate every day, so hang around and get about 30 of them.
Kill some monsters and gain experience while you are doing this.
Remember, the healer in Minoc is FREE.)
Talk to
Tactus about Judge Dryden in Yew for some plot enhancment.
Castle
Britannia (again)pg 212
Ok.
This is going to tarnish your “Avatarhood” a little bit, but do
not fret because all this will be recoverable. What this will allow
you to do is get some supplies and good weapons without buying or
working for them. Actually, it is a lot like theft, however, you will
be able to repent for it later. You do not have to do this to win the
game.
Return to
Castle Britannia and go to the basement. Use the skull keys to open
the treasury door (it has a purple border around it). Each time you
open a chest, you are going to lose some Karma points (hit CTRL-K to
check your Karma), but this can really be worth it. When you are
done getting EVERYTHING in the room, go climb the up ladder and then
climb back down and repeat the process again. The goal here is to
get some magical axes (which can be thrown and used in close
quarters) and any valuable stuff you can sell. Ready the axes and
gather up stuff until you are satisfied (this can take as many as 20
to 25 times). When you are finished, your Karma will very likely be
zero. Fear not, you can remedy that later. Now journey on with your
new stuff, and sell anything you do not want to keep for some gold
(keep the magic axes, as you can pass them on to other party members
as they join).
(NOTE: the
Shadowlords NEVER visit the villages of Britanny, so they are a safe
haven of sorts)
East Britanny
Talk to Sir
Adam and Squire Jimmy to learn about the HMS Cape.
Go to the
room in the Eastern end of the Oaken Oar and jimmy the lock on the
door. Search the chests of drawers and get the HMS Cape plans.
Purchase a
Frigate. The alternate way to get a frigate is to go near deep water
(so the boat comes up so that you can engage it in melee combat),
and pass until a frigate attacks you. Or, if you find a frigate,
lead it to a place where you can take it on. Once the owners are
dead, the boat is yours (do not worry about your Karma, these guys
are pirates, so it has no effect on your Karma).
North Britanny
Talk to
Thentis, a farmer, and ask about the Resistance. (the password is
Dawn).
Meet him by
the well at midnight and talk to his friends (Joshua, Vigil, and
Leof). You will gain some great information. Mention the password,
Dawn, to loosen their lips.
Search the
dead tree and get the gems.
West Britanny
Shrine of the Codex
Shrine of Justice
Minoc (again)
Give some
money to the beggar so you can recover some Karma points. You can
give as much as you want. Do this until your Karma is 50 (doing the
Shrine quests will give you more later).
Get some
more Skull Keys from the tree.
Shrine of Sacrifice
Buccaneer’s Den
Talk to Sven
and find out about Glass Swords.
Talk to
Scally to learn about the Sextant.
Talk to
Bidney to learn about the Grapple.
Talk to
Geoffrey and he will join your party.
Visit the
Guild of the Broken Lock and make some fine purchases.
Shrine of
Compassion
The Lycaeum
Talk to Lord
Shalineth to learn the name of the Shadowlord of Falsehood
(Faulinei)
Talk to Lady
Janell to learn about the twin sisters in Cove and about the Shrine
of Spirituality.
Talk to Sir
Sean about Stonegate.
Moonglow
Talk to
Zachariah to learn about comets and Goeth.
Talk to Lord
Stuart to get the food spell.
Talk to
Malik to learn about Saul. You are going to have to drag it out, so
have patience.
Talk to
Malifora, Maliks’s mother, about Words of Power, Blackthorn, and
anything that comes to mind. This lady is full of information.
Search the
barrels in the towers for interesting objects (will not affect your
Karma)
Pick up more
reagents at the herbalist
Cove
Empath Abbey
Talk to Lord
Michael about Love, about Evil, and about the Grapple. Get the
Grapple.
Talk to
Barbra about her vision (pay close attention, this is an important
one).
Talk to Tim
to learn about Lord Kenneth and the Harpsichord.
You can
pretty much take anything that you find hidden in Empath Abbey. It’s
like a no Karma depletion zone.
Jhelom
Find a magic
axe by opening the hidden door in the NE tower. Search the dead tree
outside the city walls.
Talk to
Thorne to learn the Mantra of Valor.
Trian will
tell you about Goeth, but you must ask about the Word of Power.
Talk to
Goeth and ask about the Drow of Rewop, and ask about Noom Senots.
Bordermarch
Talk to Sir
Simon to learn about the Crown, Sceptre, and the Amulet.
Talk to Lady
Tessa to learn even more about the Amulet.
You can get
Dupre and Sentri to join your party if you have any slots full. It’s
worth dumping someone to get Dupre (he is pretty tough).
The
Shattered Shield has some awesome selection if you can afford the
goods.
Skara Brae
Talk to
Froed and learn about his imprisoned father (Greymarch at Yew).
Froed is an agile little guy, but running him down is worth it. His
father is very thankful when you return to Yew and let him know
Froed is OK.
Talk to Saul
about his friend, and ask him about Mandrake and Nightshade.
Visit Kindor
at the Healer’s after 5 p.m. to learn the Mantra of Spirituality.
Get any
reagents you may need.
Talk to
Flain (in the tower with the magically locked doors. Once you kill
some bats, you will be able to climb up and have a word with him).
You can get him to tell you the password for the Oppression, but for
him to do this, you have to tell him the name of a member of the
High Council. This is not a good thing (it will hurt your virtue,
and its just a really creepy thing to do). So, here is the password
(if you want it): Impera.
Shrine of Valor
Farthing
Talk to the
Great Mage Temme. You do not really need the spells she has, but it
doesn’t hurt to chat with her.
Talk to
Seggallion about the Spyglass. Get the spyglass (you can use this to
track the Shadowlords. They will look like comets)
Greyhaven
Lighthouse
Talk to Lord
Kenneth and get some lessons on the Harpsichord (the answers are:
678 and 987).
Talk to
David about the Sextant. Flatter him about it, and then take it when
he offers.
Serpent’s Hold
Talk to Lord
Malone about Shadowlords to learn the name of the Shadowlord of
Cowardice (Nosfentor).
In the
basement, visit the Flame of Courage and talk to Gardner about his
Visions. He will give you information concerning the Shard of
Cowardice.
You can get
5 Skull Keys from Kristi the cook.
You can get
Maxwell to join your party, if you have room.
Talk to
Toede, the prisoner, for information about secret doors and traps in
Blackthorn’s Castle.
Trinsic
Talk to
Gruman to get the Mantra of Honor (mantra: Summ)
Get gems
from a barrel near the NE corner of the battlements.
Go to the
battlements at night and talk to Sindar, the sleepwalking wizard. He
knows the Word of Power for the dungeon Shame.
Paws
Talk to
Glinkie about the method to restore a destroyed shrine. You
shouldn’t need this information, but it is possible to destroy a
shrine, and if you do it, Glinkie’s method can make it all better
again.
Talk to
Bandaii about the Magic Carpet. He will want to talk about Smith,
the talking horse.
New Magincia
Talk to
Kaiko to learn about Hassad.
Talk to
Katrina. She will join the party if you have room.
Talk to
Sharita, the grave-tender, to learn about Magincia’s history.
Talk to
Wartow about Humilty and learn the mantra (mantra: Lumm). Pay
attention to what he is asking you.
Sutek’s Island
Go South of
New Magincia to find Sutek’s Island
Talk to
Sutek to learn about the Shards and how to use them to destroy the
Shadowlords.
This is
another Karma free zone, so take some scrolls and potions if you
need them.
Shrine Quest
Round-up
Complete the
quests for the Shrines of Honor, Humility, Spirituality, and
Honesty. To get to the Shrine of Spirituality, wait until both moons
are full and walk into a moongate (Minoc is the best to use for
this). Complete these quests just as you completed the earlier ones
(go to Shrine, go to Codex, return to Shrine). You can do these in
any order.
Sin’Vraal
Find the
Daemon Sin’Vraal in the southern desert, just West of Dagger Isle.
Talk to him
to learn the name of the Shadowlord of Hatred (Astaroth), and the
location of the Shard of Hatred.
Castle
Britannia (again)
Go to Lord
British’s room and sit in the chair in front of the harpsichord
and play the song that Lord Kenneth taught you. To do this, just sit
in the chair and start hitting the correct numbers (678 987
8767653). A secret door will open. Get the box that appears.
DO NOT let
Saduj join your party. He will betray you in combat.
Serpent’s Spine
and the Glass Swords
Climb into
the Serpent’s Spine from the Northeaster foothills to get to the
location FA’ EA’ (it is a patch of grass in the middle of the
mountain). Now search and you will find a Glass Sword. Now equip
another player with it and search again. You will find another glass
sword. Equip it to another player and repeat this process until
everyone has a glass sword. These swords will kill anything except
for a Shadowlord with one blow, so don’t waste them.
Mandrake Root and
Nightshade
Stonegate and the
Scepter
This would
be a great time to SAVE THE GAME.
Stonegate is
located deep in the mountains North of the rat Grendel’s hut
(location EK’ JE’ to be exact). Enter the mountain range from
the North and climb south and the west to find Stonegate. When you
get to Stonegate, you will face Balinor. You can try to answer his
riddle, but he’s going to fight you anyway.
If you did
not save the game just a little bit ago, this would be a VERY
STRATEGIC time to save the game. If the Shadowlords are still alive
(and if you are following all of this, they should be) they will be
here also. They are guarding the Scepter. The Scepter will make the
dungeon crawling to come much easier, so it is worth the risk to get
it (it will dispel any magical field). There are a number of ways to
outsmart and avoid the Shadowlords so that you can get the Scepter
and run. The best is to use the magic carpet, and its superior
speed, to outmaneuver the Shadowlords. Good luck!
Windemere and the
Black Badge
Now is the
time to go to Windemere, just off the tip of the Isle of the Avatar
(location AI’ PI’).
Talk to
Elestaria and get the black badge. To do this, ask her about the
Oppression and give her the password. If you don’t have it (and
you might not) here it is: Impera. Give her the password, and she
will give you the badge. This will make life in Blackthorn’s
castle much easier.
Blackthorn’s
Castle
If you have
the Black Badge, go to the roof and get Lord British’s Crown. Wear
it all the time, as it protects you from magic attacks.
Go to the
basement and talk to Hassad. Mention Kaiko and he will tell you the
Word of Power for the dungeon Hythloth.
Dungeon
Hythloth (Mystic Weapons and the Shard of Cowardice)
Prepare at
least 15 Blink spells (more is much better) and stock up on as many
gems as you can afford.
In the
Undwerworld, take a path leading northwest from Hythloth’ exit.
Find the Mystic Armor and Weapons in the middle of the lava pool
(location OJ’ OJ’). Keep searching until you find them all. Use
the gems to find your way when you get lost.
Travel South
from Hythloth’s exit as far as you can walk. Now use a Blink spell
to travel west to another meadow. Walk northwest, then Blink to the
west again. Blink west again, then walk a short distance to the
west. Use another gem to line up then next meadow to the north.
Blink north, blink north again, into a swampy area. Ride the magic
carpet to the northeastern tip of the area, and blink north one more
time. The Shard of Cowardice is to the northwest.
Ararat
Drop a
member of your party before going to this area.
Find a
whirlpool and sail into it. The sail southeast until you find a
waterfall. Go down the falls and you will find an island.
Talk to
Captain Johne, and let him join you (he is tough and can cast high
level spells). He also has some stuff worth taking (its another no
Karma zone).
Shard of Hatred
Here is the
easy way to get the Shard of Hatred right after you recruit Capt.
Johne.
Go northeast
as far as you can go, and then Blink east.
Enter the
mountains to the northwest and wind your way through the maze, using
gems to find your way. You will eventually reach the Shard of
Hatred.
You can
return via Wrong or Covetous.
Shard of Falsehood
The shard of
falsehood lies in the underworld below the dungeon Deceit. From that
entrance to the underworld, you should go Southwest across the
mountains, then northwest at an intersection. When the path splits,
go Northeast. You should soon find a series of waterfalls which you
should go over, and the shard is on an island in the middle of that
lake (location: FA’ MA’).
Getting the Amulet
Make sure
you have some Blink spells and plenty of Gems.
This is in
the underworld under the dungeon Destard. You can also enter this
part of the underworld by falling into the underworld through
certain waterfalls. If you follow the path of Lord British's last
journey, you should find it without any problem. It is east of a
vast swamp. Follow the path that leads to a large meadow with five
graves. The amulet is needed in order to provide light in the dark
region around the final dungeon. If you don't use it, you will be
trapped in the darkness.
Death to the
Shadowlords
To kill the
Shadowlords, you must go to the Lycaeum, Serpent’s Hold, and
Empath Abbey (in any order), stand before the Eternal Flame and Yell
the appropriate Shadowlord’s name, wait until he steps into the
flame, and Use the Shard.
Serpent’s
Hold- Yell: Nosfentor and Use the Shard of Cowardice
Lycaeum-
Yell: Faulinei and Use the Shard of Falsehood
Empath
Abbey- Yell: Astaroth and Use the Shard of Hatred
Shame (the
Grand Finale)
NOTE!!! Make
sure that your party is FULLY healed and loaded to the hilt with all
you can find. You must also have the following items in your
possession: the Crown, the Scepter, the Amulet, and the Sandalwood
Box.
Enter the
underworld under Shame. You must get through Shame to get to dungeon
Doom. The first room in Shame is sort of tricky. You must attack the
walls to open a passage to the south. Once the passage is open, you
must Klimb over the rocks. Now just get through Shame.
Doom
This would
be an ideal time to SAVE THE GAME and hole up and camp to make sure
you r party is at its strongest.
To the East
of where you emerge (from Shame), there is an island covered with
lava. Enter the dark center of the island, and use the amulet. Yell
'Veramocor' and enter the dungeon Doom. Use the scepter to destroy
the barriers, and leave the room in any direction (did you remember
the Scepter? If you did not, I hope you saved the game, because
there is no way out of this dungeon). If you follow along the path
of Lord British pretty carefully, this dungeon shouldn’t be too
bad (it does have some tricky moments).