Name
Categories
Popularity
Votes
15-x-15
Strategy   
1
Is a collection of picture puzzles with jumbled-up tiles for you to slide into place. The game offers a top-down, fixed view of the puzzle.
16
16
Strategy   
1
Is an obscurely named sliding puzzle game similar to classic picture puzzle games of the time. However instead of completing an image you slide numbered blocks 1 through 16 into order.
1830-Railroads
Strategy   
10
A Railroad game based on a similar turn-based desk game set in the northeastern United States and southern Canada. Your goal is to earn money and become the wealthiest railroad Baron of all players.
1869
Strategy   
5
Business strategy game. Buy a new ship and make some money. Your goal is to be included in the "List of the Best" after a certain number of years or beat your competition.
1993tris
Strategy   
1
The object of this game is to kill flies by make 3 or more in a row, column or diagonal in same fly color. Big objects on the right are very useful for removing those flies but you have to figure out how to use them. Use them smartly.
1998-Amerika
Strategy   
2
To eliminate your opponents by occupying every state on the board. The first player to do so wins the game and controls the country.
21
21
Simulation,Strategy   
1
Like a real card game, both the computer and the player must wait their turn and strategize how they are going to deal the highest hand without exceeding the limit. Players have the option to stand, hit, split, surrender, or double.
21-for-1-to-4
Strategy   
1
To win an amount equal to your bet, your hand must beat the dealer's hand without going over 21. 21 in two cards pays one and half bet.
3-D-Tic-Tac-Toe
Strategy   
1
Is played on four boards. You must get 4 in a row to win. {Horizontal, Vertical, or Diagonally]. There are 4 rows and 4 columns on each board, you enter your choice of box by a three digit number indicating the row, column, and board number i.e. 231 is row 2, column 3, on board 1.
4-In-A-Row
Strategy   
1
The object of the game is to get 4 of the same color pieces in a row, either horizontally, vertically, or diagonally.
5th-Fleet
Strategy   
7
A strategic war game where you are in command of a U.S. Navy task in the Indian Ocean. You will have at your command a wide range of ships and aircrafts, with over 160 different units like Nimitz class carriers, Ticonderoga class cruisers and F-117A Stealth Fighter.
688-Attack-Sub
Strategy   
7
In this strategic game, you command an American Los Angeles or Soviet Alfa class submarine. You prowl throug a dark, undersea world, carrying out dangerous missions that require predatory cunning and bold action.
You will have the opportunity to manage the mythical eingines of the World War II. You will have to lead hundreds of tanks, aircraft an vessels to the final victory against fierce enemies.
Acquire
Strategy   
1
The object of Acquire is to have made the greatest amount of money by the end of the game. This is done by creating hotel chains, buying, trading, and selling shares in these hotels, and by acquiring minority and majority holdings in these hotels. At the end of the game, the person with the most money is declared the winner.
Action-Stations-
Simulation,Strategy   
2
ACTION STATIONS! has taken the wargames of the 1930’s to their ultimate expression, incorporating modern computer modelling techniques (similar to those taught at the Naval Postgraduate School) with an enormous historical data base.